Eca Challenge, Breaking Europe |
Eca Challenge, Breaking Europe |
30 Dec 2015, 4:44
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
Welcome Generals to the ECA challenge maps Single player mission Taking place on the Zero hour Lazer generals Challenge map. your objective is to Destroy the fortified ECA in the center of the map. The ECA is fully scripted to defend itself as well as attack you. Complete with General Towne's Taunts Few things to mention. 1. The Eca attacks can get quite heavy if left unchecked. 2. You will be notified when the Enemy reaches both rank's 3 and 5 4. The AI starts researching all T1 and T2 upgrades right after the intro. 5. Due to Mobile sensor arrays not working without a map.ini config and even then being derpy as sin. the AI has invulnerable permanent Predator Drone stealth detection on all of its base Edge, you Cannot shut down its detection. 6. Due to ECA's crappy mobile stealth detection Leopards now have Stealth detection half the range of a troop crawler. 7. On the russian version, topols are Blocked but the silo is allowed. 8. on all versions the ECA will not rebuild its defences, this is to compensate for the strength of the attack waves, and im too lazy to put in rebuild scripts for 60 gun turrets, 40 guard towers, 40 mortar pits and 15 skyshileds. 9. the command centrer tooltip will say requires faction. this is because i didnt include the faction object as it was stoping the lose/win conditions from starting 10. the ai does not use gp's (couldnt get them to work) but it will go protocaul Included in the download is. Usa Version Russian Version China version Gla version. This post has been edited by mr_Skittles: 5 Feb 2016, 23:00 -------------------- |
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Lo-Fi Version | Time is now: 18 April 2024 - 0:28 |