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Russia's Arms Supplier Deployment
TheSilverHands
post 12 Feb 2020, 4:57
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Hi there!

About the Russia Faction utilizes a secondary economy with the Arms Supplier van.
In order to bring in money, it has to deploy first.
The issue with this is that if the van moves, the deployment ceases and it does not make money.
If you are moving tanks, other vehicles, infantry, construction cranes, or making building sites around the base, it is likely that it would interfere with the Arms Supplier and it would need to get out of the way. When it moves, the deployment ceases.
It is a nice idea for the van to "set up shop", but it does make a little hassle for the player to manually re-deploy the Arms Supplier.

If you could have a way to automatically re-deploy the Arms Supplier, or have it generate money even when it is moving (similarly to China's Hack Van) instead of deploying at all, it would be quite helpful. wink.gif
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Zeke
post 22 Feb 2020, 2:15
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You can garrison some of them inside the industrial plant.

EDIT: Unlike Hackers Arms dealers are vehicles meaning they are more mobile and can't be crushed. They need some kind of weakness, as well as an incentive to garrison them into the industrial plant.

It's not the best solution, but having Arms Dealers just generate money passively would probably make them OP, as weak economy is supposed to be a weakness of Russia.

This post has been edited by Zeke: 22 Feb 2020, 2:25


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