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ROTR Developers Video Feed, Have questions? We may just reply, in person.
Cobretti
post 14 Jun 2009, 21:47
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-Could we see some new stuff for the GLA or ECA?

-Can you tell us more about the new generals? Which one(s) are your favorites so far?

-What new units are your favorites?

-Tell us more about Venom, the ECA hero unit...

-What about the Manticore? How is it different than the one that was to be in ROE?

-I too am interested in how General Thorn's army will work in game.

This post has been edited by DerKrieger: 15 Jun 2009, 22:22


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Vet91
post 14 Jun 2009, 23:33
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Will 1.5 be completed by fall? I did not ask exactly when now. rolleyes.gif
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Shock
post 15 Jun 2009, 1:03
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QUOTE (nine_dragon @ 14 Jun 2009, 4:01) *
can we see some GLA in action, please?

This.


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sovi3t
post 15 Jun 2009, 1:04
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Will be Tu-160 be able to buy as a normal aircraft?
Not as a general promotion.

P.S. My 1 post here, hello.
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Pickysaurus
post 15 Jun 2009, 1:13
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QUOTE (sovi3t @ 14 Jun 2009, 22:04) *
Will be Tu-160 be able to buy as a normal aircraft?
Not as a general promotion.

P.S. My 1 post here, hello.


Welcome to the forums smile.gif

The Tu-160 will probably not be available from the airfield. It's only used to drop the FOAB.


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beefJeRKy
post 15 Jun 2009, 2:18
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Tell us each of the mod team members' favorite factions so far.
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Pickysaurus
post 15 Jun 2009, 2:30
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Are there any specialist units for the USA (as in General Specific) ?
Thus far there have only been units that all USA Generals will have (according to the archive)


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Frostyarmy
post 15 Jun 2009, 2:32
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i wanna see the models that where shown on the updates actually appear in game like that Alexander vehicle on the fall update for shock wave

will they be in there?

This post has been edited by Zhao: 15 Jun 2009, 2:32
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Pink_Supervisor
post 15 Jun 2009, 8:20
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Will there be new sounds for already existing units? At the moment the Chinese and American sounds seem a little tame compared to the Russian's firing sounds, and if you haven't noticed, the A-10's GAU sounds exactly the same as the Hind's 20mm
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Raven
post 15 Jun 2009, 10:37
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:: offtopic :: Wowwwww!!!!!!! Things have changed alot since my last visit to the site old site smile.gif. Great work guys.....

Any changed to the Chinese Nuke/Inferno Cannons or would be getting a new artillery piece for China? They have been unchanged from the Original game i think


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CommanderJB
post 15 Jun 2009, 11:53
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The Nuke Cannon has received a considerable spiff-up, and I think you'll be pleased with the result, so that one's already been answered.

This post has been edited by CommanderJB: 15 Jun 2009, 11:54


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Anubis
post 15 Jun 2009, 13:58
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K. Since this is the last day of this topic, i will improve my last suggestion with a scenario and the things that should be seen from this scenario :

on a coastline map of 2 players ( sea side mutiny for example ) a powerfull ECA defese line formed of this ; bunkers, artillery emplacements and goalkeepers is assaulted by a strong russian assault force. Wave after wave of russian forces will assault this line. The ECA defenses are supported by jadgmammoths and claymore artilleries, while the air is controled by goshawk planes and Tiger gunships.

In this part of the scenario, this would be the things to see :

- Artillery positions range and damage against armored collumns as well as infantry groups.
- Panzerfaust infantry inside bunkers to see how well they do against armored units.
- goalkeepers - how well they can take out incoming missiles ( russian forces should have some Burratino in their army as well as a few hinds and werewolfs ) as well as incoming planes ( i would like to see how it can take out froogfots as they are the heavy bomber as well as a few pak-fa ).
- Jadgmammoths - how well they can handle sentinels and kodiacs and if their range is good enough to be a threat for sentinels.
- Claymores - how much damage they can do and what is their std range ( as at this point i have the impresion that this artilery has the longest range ), as well as how big they are and especialy how mobile they are.
- Goshawks - how powerfull these really odd planes are, and especialy how good and usefull that secondary abillity is , and ofc ... how it actually works.
- Tigers - first of all to see the new model, as well as what kind of weapons it has ( to see what makes it different from the russian/american gunships ).

At the end of the movie, the russians would overwhelm the ECA base and would finaly crack those defenses, and in a final act of disperation, ECA high command launches the solar flare SW - and as the russian forces would celebrate the victory , the solar flare would strike taking out their entire forces.
Things to see :

- a few ECA structures with their new skins.
- the new and improved solar flare fx as well as it's damage.

Well this is it. Hope this get's the vote tongue.gif .
Anubis out.

Edit : Trow in some manticores 2 or 3 of them as base defenders for ECA. This is another unit i can't wait to see ( my hopes is that it has a complete remodel from the old one ... ).

This post has been edited by Anubis: 15 Jun 2009, 14:01
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Raven
post 15 Jun 2009, 16:27
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QUOTE (CommanderJB @ 15 Jun 2009, 9:53) *
The Nuke Cannon has received a considerable spiff-up, and I think you'll be pleased with the result, so that one's already been answered.


Great!!!!!!!!! biggrin.gif


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Nqss
post 15 Jun 2009, 22:44
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Say some promotional words / sentences in Russian in video >:D
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NergiZed
post 15 Jun 2009, 23:30
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QUOTE (Nqss @ 16 Jun 2009, 3:44) *
Say some promotional words / sentences in Russian in video >:D


Eh, not sure if any of our high-ranking team members can speak Russian.

Though I can say some promotional phrases in Chinese I8.gif

(or English!) 8I.gif

This post has been edited by NergiZed: 15 Jun 2009, 23:30


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Nqss
post 15 Jun 2009, 23:37
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QUOTE (NergiZed @ 15 Jun 2009, 20:30) *
Eh, not sure if any of our high-ranking team members can speak Russian.

Though I can say some promotional phrases in Chinese I8.gif

(or English!) 8I.gif

oooh >=(
please
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Lord Atlantis
post 16 Jun 2009, 1:24
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How much work and planning is going to be put into the RotR campaign? Is there even going to be a RotR campaign?


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Pickysaurus
post 16 Jun 2009, 1:35
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QUOTE (Lord Atlantis @ 15 Jun 2009, 22:24) *
How much work and planning is going to be put into the RotR campaign? Is there even going to be a RotR campaign?


^ This!


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ultimentra
post 16 Jun 2009, 9:44
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I would like to know if the general selection system will be implemented in 1.5 or if we get vanilla factions again.


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Wi-Ta
post 16 Jun 2009, 9:50
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QUOTE (ultimentra @ 16 Jun 2009, 7:44) *
I would like to know if the general selection system will be implemented in 1.5 or if we get vanilla factions again.


QUOTE (ModDB)
There will be 3 Generals per faction, making for a total of 15 playable Generals - each with their own unique strengths and weaknesses. We have decided to base ROTR solely around these Generals so there will be no "vanilla" or parent factions in the traditional sense.



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QUOTE (NergiZed @ 5 Dec 2010, 18:51) *
Just add some green particle effects and it'll be like X-mas~!

QUOTE (The_Hunter @ 20 Oct 2009, 14:17) *
The ECM effects have a nasty side effect that it makes pilots drunk :P


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The_Hunter
post 16 Jun 2009, 9:53
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the generals are for 2.0 wink.gif


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Pickysaurus
post 16 Jun 2009, 11:54
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Did question taking close at 00:00hrs this morning or will it be 23:59hrs tonight?


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The_Hunter
post 16 Jun 2009, 12:16
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It will be closed 20 hours from this exact point.


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Nem
post 16 Jun 2009, 14:32
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QUOTE (Lord Atlantis @ 15 Jun 2009, 22:24) *
How much work and planning is going to be put into the RotR campaign? Is there even going to be a RotR campaign?


This is definitely something we are interested in, Stay tuned. 8I.gif


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NergiZed
post 16 Jun 2009, 18:38
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ok, than I should prolly try to ask another question or two.

Could we see what the tank being hauled around on the shell map by trains (the rail-gun Kodiak?) can do? It's been hauled around the map for ages yet we know nothing about it yet.

This post has been edited by NergiZed: 16 Jun 2009, 18:44


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