Tiberium Legacy, A Generals Vanilla mod that looks interesting. |
Tiberium Legacy, A Generals Vanilla mod that looks interesting. |
31 May 2015, 0:37
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#1
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Group: Members Posts: 197 Joined: 7 April 2015 From: Brisbane, Australia Member No.: 11052 |
So Tiberium Legacy is a Generals (Vanilla) mod that I stumbled upon the other day.
Essentially it is sort of recontextualising of the Generals universe. From what I understand it takes place after the war with Nod in Tiberian Dawn. Essentially GDI has won this war and now takes on the Chinese and the MELA (GLA recontextualised and using Red Alert weapons (mostly)). HERE IS THE LINK Anyway here is the projects aims: - Revision of each side's arsenal - New campaign for each faction - Replacement or modification of most faction models - Revisions to gameplay; focusing on improving depth and realism - Some form of naval combat FACTIONS: Global Defence Initiative (GDI) The high tech faction whose arsenal will be similar to what they had in Tiberium Dawn. Their doctrine is one of fast and decisive battles where the aim is to reduce casualties. As such, their units will emphasise range and power in order to destroy their enemies as quickly as possible. People's Liberation Army (PLA) The medium tech faction. Reflecting the state of their country, the PLA is a mixture of old and new with Type 69 tanks fighting alongside the latest in Chinese conventional tank designs, the Type 99. Their doctrine emphasises prolonged and slow pushes to take advantage of their numerical superiority. Middle East Liberation Army (MELA) Low tech faction, which emphasizes decentralization and sneak attacks. Relies mostly on scraps for upgrades and repairs to their vehicles. Unlike the other two factions, MELA structures will be built by workers instead of construction yards. and here are some Screenshots: (note: there are no PLA units revealed yet) The GDI Leopard tank: The GDI Orca: The GDI APC The GDI Barracks The MELA Scorpion: -------------------- A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2
If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas My Ideas: (Criticism appreciated) Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant Basilisk vs Echelon, Unit and General List Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.) Global Chaos (Working Title) ___________________ My current Fourth General(s): USA: H.Y.D.R.A, General Schwarzkopf (under development) GLA: Colonel Abis |
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31 May 2015, 4:40
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#2
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
So this is like some new mod and it is for original Generals...Why ?
Other than that,I like idea,but from these few screenshots I am not yet sure what to think. |
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31 May 2015, 5:50
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#3
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
The basic premise is actually pretty brilliant. An interesting take on what GDI may have been up to after Nod was 'defeated' in TW1, since I do recall that a lot of the Middle East and indeed China was marked as being Nod-affiliated in one of the info videos from back then, so GDI went on to consolidate their new world order. This sort of thing really makes me dream of a Tiberium reboot that goes back to the TD era and tells the entire story in one big, epic game with all the pointlessness, the lacklustre resolution and the constant repetitions of the 'Kane disappears, Nod fractures, Kane reappears, Nod needs to be reunited' pattern...Oh well.
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31 May 2015, 5:58
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#4
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Group: Members Posts: 197 Joined: 7 April 2015 From: Brisbane, Australia Member No.: 11052 |
The basic premise is actually pretty brilliant. An interesting take on what GDI may have been up to after Nod was 'defeated' in TW1, since I do recall that a lot of the Middle East and indeed China was marked as being Nod-affiliated in one of the info videos from back then, so GDI went on to consolidate their new world order. This sort of thing really makes me dream of a Tiberium reboot that goes back to the TD era and tells the entire story in one big, epic game with all the pointlessness, the lacklustre resolution and the constant repetitions of the 'Kane disappears, Nod fractures, Kane reappears, Nod needs to be reunited' pattern...Oh well. I must say MARS, when this was posted the first thing i thought of was your idea of Russia+China showing down with GDI, which lead to the creation of Nod and GDI's "New World Order"- which was pretty much the status quo. Interestingly the MELA and the GDI/PLA have two different build styles. The MELA builds buildings with workers, whereas the PLA and GDI build it with a Conyard. Should be interesting. I agree, furthermore I reckon there should be a reboot of Red Alert, where the Allies are more of the aggressors due to the rise of fascism in Italty and Spain in particular, as well as the threat of Soviet imperialism. -------------------- A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2
If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas My Ideas: (Criticism appreciated) Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant Basilisk vs Echelon, Unit and General List Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.) Global Chaos (Working Title) ___________________ My current Fourth General(s): USA: H.Y.D.R.A, General Schwarzkopf (under development) GLA: Colonel Abis |
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31 May 2015, 6:38
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#5
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Yeah, a RA1 reboot would be pretty interesting as well, sort of taking it back to the whole 'bizarre but played with a straight face' appeal that the original RA1 had. It could include an expanded Soviet Union that already absorbed parts of eastern Europe and could be closely linked with an already established but not yet victorious communist China, the Japanese Empire which is waging a war of expansion across the entire Pacific region, the United States which are still in isolation but highly concerned about the advance of the USSR in Europe and Japan's encroachment on the Pacific and the Allied Nations. The Allies would be a lot more ambiguous in a setting like this. Countries like France and Britain may have been democratic, but they still had their colonial empires and were as socially conservative as one would expect in the 1940s. They could be in a very uneasy alliance of necessity against communism with the likes of fascist Italy and Spain and in the centre of it all would be Weimar Germany, where the nazis would still exist, but as merely one of several radical fringes that threaten the weak republic which is just one coup away from turning into a Prussian military state or one spark away from blowing up in a civil war. You could have your typical 1930s, 40s and early 50s weapons and vehicles mixed together with some 'weird science' weapons, like the good old Tesla coils and mind control for the Soviets, crude fusions of man and machinery for the IJA, Chrono and other traditionally Allied tech not for the Allied Nations but for the US (Because Einstein carried out his post-OTL-WW2 Chronosphere trip from New Mexico, not Europe) while the Europeans could combine themes of both real wars, with mechanised manoeuvre warfare on the offence and artillery/gas heavy trench warfare on the defence.
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31 May 2015, 8:15
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#6
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Group: Members Posts: 197 Joined: 7 April 2015 From: Brisbane, Australia Member No.: 11052 |
Yeah, a RA1 reboot would be pretty interesting as well, sort of taking it back to the whole 'bizarre but played with a straight face' appeal that the original RA1 had. It could include an expanded Soviet Union that already absorbed parts of eastern Europe and could be closely linked with an already established but not yet victorious communist China, the Japanese Empire which is waging a war of expansion across the entire Pacific region, the United States which are still in isolation but highly concerned about the advance of the USSR in Europe and Japan's encroachment on the Pacific and the Allied Nations. The Allies would be a lot more ambiguous in a setting like this. Countries like France and Britain may have been democratic, but they still had their colonial empires and were as socially conservative as one would expect in the 1940s. They could be in a very uneasy alliance of necessity against communism with the likes of fascist Italy and Spain and in the centre of it all would be Weimar Germany, where the nazis would still exist, but as merely one of several radical fringes that threaten the weak republic which is just one coup away from turning into a Prussian military state or one spark away from blowing up in a civil war. You could have your typical 1930s, 40s and early 50s weapons and vehicles mixed together with some 'weird science' weapons, like the good old Tesla coils and mind control for the Soviets, crude fusions of man and machinery for the IJA, Chrono and other traditionally Allied tech not for the Allied Nations but for the US (Because Einstein carried out his post-OTL-WW2 Chronosphere trip from New Mexico, not Europe) while the Europeans could combine themes of both real wars, with mechanised manoeuvre warfare on the offence and artillery/gas heavy trench warfare on the defence. Yeh, I was thinking along that line. I was thinking that certain elements would be exaggerated. In terms of each of these factions it sounds good. I think the US would make sense as a more mobile, higher-tech force. The Internationale, led by Stalin, would focus more on numbers and overwhelming force. In contrast the Europeans, to resist the Soviets, would have a more Tiger/Sturmtiger sort of style along with gas, like you said. I'd imagine Fascism wouldn't really be a problem as they are all threatened by communism and, although I'm not an expert on Germans so I might be wrong, from my reading I understand a lot of Germans were Pro-Nationalism (not necessarily Nazism). To me however, the IJA would maybe seem a bit out of place, given that they woud be at war with both the Chinese and their soviet Allies they probably wouldn't be as much of a force. However, if China is focused on internal conflict too much, this would work. In terms of fusions of man and machine, I'd have to wait and see what you had in store. However I see you pretty much had most ideas similar to me. -------------------- A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2
If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas My Ideas: (Criticism appreciated) Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant Basilisk vs Echelon, Unit and General List Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.) Global Chaos (Working Title) ___________________ My current Fourth General(s): USA: H.Y.D.R.A, General Schwarzkopf (under development) GLA: Colonel Abis |
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31 May 2015, 12:56
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#7
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Platoon 7, Gallian militia Group: Members Posts: 389 Joined: 22 October 2014 Member No.: 10697 never go full tumblr |
Those Leopard tanks are beautiful. <3
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31 May 2015, 17:11
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#8
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Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 |
But why for Generals? Why not Zero Hour? I'm pretty sure everyone that has Generals also has Zero Hour.
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31 May 2015, 18:43
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#9
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Platoon 7, Gallian militia Group: Members Posts: 389 Joined: 22 October 2014 Member No.: 10697 never go full tumblr |
But why for Generals? Why not Zero Hour? I'm pretty sure everyone that has Generals also has Zero Hour. Well, most mods are for ZH, maybe the maker(s) just wanted to give vGenerals some love c:
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31 May 2015, 19:46
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#10
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Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
In my own imaginary version of RA1 reboot, instead of Einstein going back in time it should have been what if Germany never went nazi without any intervention.
I want it to be more serious and believable. While that's certainly is not what the franchise is about, there's nothing wrong in trying right? The time line should be changed, going up to the late 50s to early 60s. Let's assume that for some reasons nuclear weapons have not existed yet, and Stalin still want more time to organize his army. When the war become a draw between the 2 devils, only gods will know what happen when the first 100 Megatons nuclear bomb is used......... We can yes, have many fictional weapons mix with the realistic old weapons from reality, but they shouldn't be too radically different. It wouldn't have any ultra sci-fi stuffs like chrono, time traveling, tesla coils...considering that making and manufacturing them with the industrial capability of that era is impossible and would look out of place next to King Tigers, T34 ect. This post has been edited by X1Destroy: 31 May 2015, 19:50 -------------------- We Die Standing.
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1 Jun 2015, 0:30
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#11
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Moved to a more appropriate section of our forums.
Also i really like the renders but considering this is just a single person working on such a big project i would be somewhat surprised if it were ever to be completed. -------------------- |
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8 Jun 2015, 16:36
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#12
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Group: Members Posts: 353 Joined: 9 July 2013 Member No.: 10025 |
Looks generic.
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9 Jun 2015, 3:31
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#13
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Group: Members Posts: 197 Joined: 7 April 2015 From: Brisbane, Australia Member No.: 11052 |
Its more of a new take on the Tiberium universe after the First War. Rather than the Nod broken reunited formula that the Series follows.
It has some simlarities to MARS' idea he posted a while back. It seems alight to me. -------------------- A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2
If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas My Ideas: (Criticism appreciated) Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant Basilisk vs Echelon, Unit and General List Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.) Global Chaos (Working Title) ___________________ My current Fourth General(s): USA: H.Y.D.R.A, General Schwarzkopf (under development) GLA: Colonel Abis |
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16 Nov 2015, 1:41
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#14
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Group: Members Posts: 197 Joined: 7 April 2015 From: Brisbane, Australia Member No.: 11052 |
It appears there's been a few new renders posted in the Tiberium Legacy page including the Mammoth Tank and a GDI base:
GDI Base Mammoth Tank Mammoth Tank with Railguns -------------------- A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2
If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas My Ideas: (Criticism appreciated) Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant Basilisk vs Echelon, Unit and General List Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.) Global Chaos (Working Title) ___________________ My current Fourth General(s): USA: H.Y.D.R.A, General Schwarzkopf (under development) GLA: Colonel Abis |
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