Tomahawk Storm missing models making, Trying to make some missing models |
Tomahawk Storm missing models making, Trying to make some missing models |
7 Aug 2019, 23:20
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Group: Members Posts: 8 Joined: 6 August 2019 Member No.: 20358 |
Hi everyone!
This is my first post in this forum. I'm a zero hour not so professional modder, who's trying to make some missing models for tomahawk storm. I have never used Gmax and I'm still learning how to do so. By "missing models", I mean models for conditions like: night, snow, night and snow; as EA didn't bother making them. I made some textures and i'm now trying to skin them on the exsisting models that were left in game's files. I'm tried to reskin one of the tomahawk storm models. I extracted all of the textures used to skin that model, but I'v had a hard time doing this. The problems are: 1) When i'm applying the texture on the base of the building it's applying it to other things which I don't want to be skinned. Now how can I separate all the objects attached to this one damn thing(Cylinder01). (see the picture!). 2) Also one of the textures used in this model is "atsdislab.tga" which is used for the object "ABSDLINK". However, when I apply the said texture on this object it doesn't look like it is made for it. 3) as for night condition models, I don't know how to add lights to them. Can someone PLEASE do it for me on the model that i have attached? I have attached all the necessary files so you can try by yourself and see what I mean. I honestly don't what I'm doing wrong. This stuff might be simple to some of you, but i'm struggling to do it. I wish someone who is experienced in this stuff to help me achieve my target or AT LEAST guides me. Thanks, PLESASE try to skin the model by yourself and let me know!Smile
Attached File(s)
Tomhawk_Storm_Textures.rar ( 284.75K )
Number of downloads: 3
My_created_Tomahawk_Storm_Textures.zip ( 229.08K ) Number of downloads: 3 Cylinder01.png ( 120.65K ) Number of downloads: 6 Texture_applying_result.png ( 209.29K ) Number of downloads: 12 |
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