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HUD survey
Little poll.
Which HUD composition do you prefer?
map left, unit info right (3x3 grid), commands / buildings middle (1x16 grid) -- bigger vision of battlefield [ 15 ] ** [88.24%]
map left, unit info middle (1x9 grid), commands / buildings right (3x5 grid) -- lower distance between units abilities [ 2 ] ** [11.76%]
Which design do you prefer?
minimalistic, modern one -- might not fit into game, i am not artist : ) [ 10 ] ** [58.82%]
reuse the old one everywhere [ 7 ] ** [41.18%]
Whats your screen ratio?
16:9 [ 14 ] ** [82.35%]
4:3 [ 3 ] ** [17.65%]
Total Votes: 17
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Grim Tuesday
post 3 Mar 2017, 8:05
Post #1



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Group: Members
Posts: 327
Joined: 4 May 2015
Member No.: 11257



Hello it's me,

just a few words, because I dont have much time right now.


If I was going to make new custom HUD for ROTR, how should it look like.

What is the most important feature it should have?

P.S. You can post here quick scatches...


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