2nd Superweapon for each faction, Red Alert 2 style |
2nd Superweapon for each faction, Red Alert 2 style |
24 Jun 2017, 14:43
Post
#1
|
|
Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
Now this is thread just for fun... And for subtle suggestions... And demanding ones...
Well it is just for fun from my side, I never thought about it how it would work in game. If all factions would have second, tactical, superweapon to supplement current more destructive ones, and you have to make it, what would you come up with ? (ones like Iron Curtain, Chronosphere etc.) Would it be just copy-paste of ones from some other C&C titles, or you have some of your own on your mind. I am aware that Generals never had them because with GP system they would be quite redundant, but hell, let's just have some fun. This post has been edited by re_simeone: 24 Jun 2017, 14:44 |
|
|
24 Jun 2017, 15:33
Post
#2
|
|
Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
Imagine Iron Curtained Blackbear............the horror........
That aside, it's quite difficult to think of a new unique non-destructive SW within the engine limit. Things like disabling stuffs or reinforcements are also covered by GPs. This post has been edited by X1Destroy: 24 Jun 2017, 15:33 -------------------- We Die Standing.
|
|
|
24 Jun 2017, 15:39
Post
#3
|
|
Group: Dev. Team Posts: 1242 Joined: 26 July 2014 Member No.: 10559 |
Magnetic field Generator for Russia.
Disables enemy vehicles and debuffs their health by 40 percent (Doesn't do any damage, it temporarily reduces maximum health) |
|
|
24 Jun 2017, 16:07
Post
#4
|
|
The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
This thing for ECA:
-------------------- |
|
|
24 Jun 2017, 18:29
Post
#5
|
|
Group: Members Posts: 312 Joined: 16 June 2015 From: Argentina - Buenos Aires - GADA 601 Base Member No.: 11600 |
Finally ECA would have some mobility.
-------------------- AzizAmbush to Bruce: "No, you take the oil, you're America"
|
|
|
24 Jun 2017, 19:03
Post
#6
|
|
Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
|
|
|
24 Jun 2017, 19:44
Post
#7
|
|
Group: Members Posts: 42 Joined: 20 February 2016 Member No.: 12618 |
Well i'll add to the idea for ECA even if it might sound stupid, how about a Nanobot recovery storm, whenever it's applied vehicles under your control that were destroyed are recovered by the end of the recovery field
This post has been edited by Calvin: 24 Jun 2017, 19:46 |
|
|
24 Jun 2017, 19:56
Post
#8
|
|
Group: Members Posts: 190 Joined: 26 September 2016 From: England Member No.: 13220 |
An advanced stealth generator for the GLA that allows units to fire while cloaked and cannot be detected by sensors for a short while, say 20-30 seconds
|
|
|
25 Jun 2017, 19:50
Post
#9
|
|
Group: Tester Posts: 79 Joined: 3 April 2015 Member No.: 11007 |
You know, for that idea of a secondary super weapon, instead of giving the Russians 2 superweapons like all factions, why not make the Tremor function as both?
Give it the ability to switch from using regular shells to EMP/Tesla shells that will disable enemy vehicles and buildings. |
|
|
25 Jun 2017, 20:12
Post
#10
|
|
That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
I seem to recall the "EMP Shell" idea in an old old old version of ROTR. One of the devs of the time stated it on a site.. I think CNCDen?
|
|
|
27 Jun 2017, 11:04
Post
#11
|
|
Group: Members Posts: 800 Joined: 29 April 2015 From: Russia, Kaliningrad Member No.: 11210 |
Russia already have 3 SW. Topol, ICBM, Tremor. Oh and I forgot BB. You want 5th? Well I suggest to add teleport with ensemble of Russian folk music which will teleport them into enemys base and everyone will dance to their music without fighting. Russia will just come and capture all buidings.
|
|
|
27 Jun 2017, 13:06
Post
#12
|
|
Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
i mean... topols are more like juiced up howitsers more than an actual super weapon, but sure...
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
|
|
29 Jun 2017, 23:14
Post
#13
|
|
Group: Members Posts: 374 Joined: 28 February 2014 Member No.: 10315 |
Unit Cannon for ECA could be really grate!
actually some RedAlert mechanics are quite possible for ROTR, like Chrono sphere for USA(creating blob that units enter, then transfer "instantly" somewhere and disappear - it was already in Shockwave). Iron Curtain is almost like current Shtora(with attention to Almost). probably the most "difficult" is GLA case as i really see not many ideas for such non-high-tech faction. probably only smt like sabotage-panic with units become uncontrollable and fire in each-other/everywhere or again from Shockwave a building to provide scrap. |
|
|
30 Jun 2017, 7:09
Post
#14
|
|
Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Russia already have 3 SW. Topol, ICBM, Tremor. Oh and I forgot BB. You want 5th? Well I suggest to add teleport with ensemble of Russian folk music which will teleport them into enemys base and everyone will dance to their music without fighting. Russia will just come and capture all buidings. That's a completly arbitrary definition of what constitutes Superweapons. The defining characteristics of Superweapons in ROTR, based on the rules of Generals is that they: - Are a Tier 3 building... - ...that is revealed to other players on the map, - ...runs on a countdown that is visible to all players... - ...and has a devastating attack that is super-effective agaisnt all types of targets in the affected area. Topols are not superweapons, they are considered a special artillery unit with vastly extended range, but its attack, powerful as it may be, is nowhere near as universally destructive as a superweapon. The ICBM Silo likewise isn't a superweapon either, but merely a more armoured, longer-ranged but static counterpart to the Topol. the Black Bear... Is even less of a superweapon because it is simply a special, high-powered vehicle unit that'd be most comparable to the Manticore and the other ECA protocol units that are also not superweapons for the same reason. |
|
|
4 Jul 2017, 4:26
Post
#15
|
|
A Legendary Fox Group: Members Posts: 839 Joined: 14 February 2015 From: Santiago Chile Member No.: 10865 a man who play videogames, What are you waiting for me? |
So(talking sarcastly) lets add the cronosphere iron curtain nano swarm, but this is Generals universe
but, tier 5 GP powers likely specter gunship, anthrax bomb, , FOAB,so on are "superweapons" and nuke silo, scud storm, párticle cannon, so on are "Ultimate weapon" and you are confused and you surrender to understand this |
|
|
5 Jul 2017, 11:31
Post
#16
|
|
Group: Members Posts: 42 Joined: 20 February 2016 Member No.: 12618 |
So(talking sarcastly) lets add the cronosphere iron curtain nano swarm, but this is Generals universe but, tier 5 GP powers likely specter gunship, anthrax bomb, , FOAB,so on are "superweapons" and nuke silo, scud storm, párticle cannon, so on are "Ultimate weapon" and you are confused and you surrender to understand this Key difference being those powers can be shot down before they deliver or can be prematurely ended if we're about the specter gunship |
|
|
6 Jul 2017, 17:52
Post
#17
|
|
Group: Tester Posts: 79 Joined: 3 April 2015 Member No.: 11007 |
For actual secondary superweapons for the rest of the factions, I could see stuff like this
Russia: Tremor switches to HE/EMP shells ECA: Nanobot swarm that heals your units in an area China: Mass hacker attack, shuts down anything in a specific radius USA: Advanced targeting systems that makes affected units take more damage GLA: Probably some kind of stealth/camo SW that makes all units stealthed for a specific amount of time |
|
|
Lo-Fi Version | Time is now: 25 April 2024 - 18:35 |