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Reborn Update #2
Shiro
post 10 Dec 2009, 1:29
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Certainly not me with the AI thing ^^
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Frostyarmy
post 10 Dec 2009, 2:48
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Oh really I8.gif


EDIT :
QUOTE (Stalker @ 9 Dec 2009, 15:56) *
fixed tongue.gif

Reborn is fun because of inbalance and overpowered units.



FAIL


This post has been edited by Zhao: 10 Dec 2009, 5:56
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Stalker
post 10 Dec 2009, 20:41
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I should have explained it a bit more.

Of course imbalance between factions sucks. In Reborn, every faction has a few really powerful things that pwn if you use them right. Like the artillery overlord: It has an enormous range and firepower but you can only build one, and have to protect it, which isn't easy because of the large amount of destructive powers your enemy has.

So having overpowered units works quite well in Reborn because every Faction actually has some Overpowered stuff.

So if people fail at having fun with this mod, I can't help them.


btw: I'm certainly not saying Reborn is perfect in any way. There are better mods out there. But it has a nice concept and it is certainly a good idea to give it a second chance
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Gen.Kenobi
post 10 Dec 2009, 21:53
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So... you contradicted yourself.

Overpowered Units vs. Overpowered Units isn't overpower...is BALANCE wink.gif

Because everything can be overpowered in a determinated point of view wink.gif

This post has been edited by Gen.Kenobi: 10 Dec 2009, 21:53


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Stalker
post 10 Dec 2009, 23:04
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I was expecting that answer

uhm.. yes thats true but there's a difference in having two Tanks with 2000 HP and 500 dmg
or two units that are powerful in a completely different way.

Reborn has it's own special balance (which is something I'd like to see improved)

*stops talking contradicting bullshit*
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