help with naval yard |
help with naval yard |
16 Aug 2009, 17:14
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#1
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Group: Members Posts: 43 Joined: 13 July 2009 Member No.: 260 |
In this mod I have, there is a navel yard, and I can build navel units, however there is opportunity for player abuse. you can build a navel yard on land and then mke battleships, on land, they are immobile but can still shoot.
my idea is to either make a navel unit instantly kill itself if it is built on land, or make the navel factory a tech building, and have it pre-placed on the map and it can be captured and have different build options, depending on your side. sort of like in BFMEII Im a noob modder so im not sure where to begin, I have gmax and all the softwear necessary to edit w3ds, and i have world builder. |
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8 Feb 2010, 0:27
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#2
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Group: Dev. Team Posts: 81 Joined: 7 June 2009 From: Brazil Member No.: 77 |
^^ Indeed
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