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Firing over Supply Drop zones
IonCharge
post 16 Sep 2009, 20:54
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It seems some what unrealistic that you can't fire over supply drop zones and units have to go round them to engage enemy... considering they're extremely low height would it not be possible to make units fire over them?


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QUOTE (Shock @ 20 Jun 2009 @ 3:40)
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Pickysaurus
post 16 Sep 2009, 21:09
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QUOTE (IonCharge @ 16 Sep 2009, 17:54) *
It seems some what unrealistic that you can't fire over supply drop zones and units have to go round them to engage enemy... considering they're extremely low height would it not be possible to make units fire over them?


There would still probably be a lot of damage dealt to the Supply Drop Zone


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Sharpnessism
post 16 Sep 2009, 23:25
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realism in shw?
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Destiny
post 19 Sep 2009, 6:11
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More like being able to kill that annoying GLA infantry spawn power without too much hassle, but they'll blow up the SDZ anyway XD.gif


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Pickysaurus
post 19 Sep 2009, 12:14
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QUOTE (Destiny @ 19 Sep 2009, 3:11) *
More like being able to kill that annoying GLA infantry spawn power without too much hassle, but they'll blow up the SDZ anyway XD.gif


Employ some pathfinders? xD


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Shock
post 19 Sep 2009, 12:56
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Who still can't fire over SDZs.


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Destiny
post 19 Sep 2009, 18:59
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In these cases being Granger is good since Acolytes are cheap for Anti-Infantry work inside your own base without having to reveal the locations of your Kingmanches tongue.gif


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Thorazine
post 19 Sep 2009, 20:38
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I guard my SDZ's with Microwave Tanks, whenever I remember to build them. It's satisfying to watch a rebel ambush fry as they spawn.


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Shock
post 19 Sep 2009, 20:47
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Funny player as well to spawn a rebel ambush without scouting first wink.gif


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Shiro
post 21 Sep 2009, 18:33
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Has the rebel ambush any use but cannon fodder in a base filled with enemies?
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Destiny
post 21 Sep 2009, 19:17
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DemoGen's ambush is much more...explosive and Kassad just hides until they're found. I8.gif


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Pickysaurus
post 21 Sep 2009, 20:43
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Indeed, Kassad's are useful as scouts


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Stinger
post 22 Sep 2009, 1:34
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This was implemented in the internal-internal build of ShockWave today.

Units will now be able to fire "over" or "through" (whichever description you prefer) the Supply Drop Zone.


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Shiro
post 22 Sep 2009, 16:00
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How is that possible?
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The_Hunter
post 22 Sep 2009, 16:02
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There is a kindof called "CAN_SEE_THROUGH_STRUCTURE"
Add that and the structure will not pose a obstruction to weapons fire.


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Shiro
post 22 Sep 2009, 16:14
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Cool thing, thank you The_Hunter. Seems like EA did at least ONE thing right this time mindfuck.gif Even if they actually forgot using it.

This post has been edited by KamuiK: 22 Sep 2009, 16:14
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walkingGhost
post 5 Oct 2009, 18:18
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Argh! My boxed in supplys! All useless now...

Are you sure about this? IMO, its an extremely onesided disadvantage for all GLA's...

This post has been edited by walkingGhost: 5 Oct 2009, 18:20


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Alias
post 5 Oct 2009, 18:29
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Supply Drop Zones, the secondary money supply for USA sides is what is being changed, not Supply Centres, walkingGhost.


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