Ingame Menue / background animations not working |
Ingame Menue / background animations not working |
21 Mar 2016, 0:14
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#1
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Group: Members Posts: 18 Joined: 31 August 2010 From: ger Member No.: 1139 |
Ok,
so can't relate it to shockwave alone but it definitely has something to do with having more then one SWR mod installed. So I guess I can post it here. I installed all availabe SWR mods again and everything runs fine so far except the background animations in the menue. The menue background is basically a still frame with no music running. Also when I go to skirmish or multiplayer you can't hear music. Just the the sound when selecting options via mouse. The strange thing is it happens with all mods and even the vanilla ZH since I installed the mods. A friend of mine only installed shockwave and there it runs fine. Could it be that one of the mods (ROTR, WGZH, ClassicGen, SW) produces this bug / behaviour (interference) when all mods are installed? Has anyone else experienced this behaviour? Thanks in advance for all help. -------------------- |
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21 Mar 2016, 0:53
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#2
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Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 |
Run it in compatiblity mode
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21 Mar 2016, 12:06
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#3
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Run it in compatiblity mode ^This. Specifically, run ZH in Windows XP SP2 compatibility. -------------------- |
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21 Mar 2016, 12:51
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#4
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
i'v not had any issues like that however.
ShockWave does only have working music if you're playing with at least one AI opponent. -------------------- |
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21 Mar 2016, 19:13
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#5
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Group: Members Posts: 18 Joined: 31 August 2010 From: ger Member No.: 1139 |
i'v not had any issues like that however. ShockWave does only have working music if you're playing with at least one AI opponent. It's not a cruical problem, as I said, ingame works fine. It's just the menue background that is frozen. And for the music, it starts on the loading screen but there is none in the create game (multiplayer) setup / lobby and title screen. What I mean is that this background is a still picture -> no animation, no sound. Basically as if the video / background is on pause. This is what it looks like on my PC. Also the XP compability mode changes nothing. Well I guess it is like it is, thought someone had a similar experience with win7 and Gen / SW. Thanks for the help. ----------------- EDIT Found something... it has something to do with win7+ 64bit and the shell map. https://www.youtube.com/watch?v=ZUNq7wog_Ro I'll have a look into this. ----------------- EDIT 2 OK, found the solution. The hint with the XP compability mode was right. I made the mistake and set it on the launcher.exe not the generals.exe. So => generals.exe => compability for XP SP3 for all users! This post has been edited by step2ice: 21 Mar 2016, 19:34 -------------------- |
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21 Mar 2016, 21:27
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#6
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Oh that makes sense i thought you weren't getting any music at all.
Just that the shellmap wasn't loading. Also not trying to be a grammar nazi here but you seem to intentionally write "menue" it's actually just "menu" -------------------- |
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