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Did rate of fire buff apply to clip reload time ?
A34Comet
post 21 Feb 2018, 4:08
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Because some people tell me in ROTR 187, claymore howizer will cool down quicker if they a promoted

But claymore howizer's real cap of fire is its clip reload but not delay between shoots, and in ROTR unit promotion only apply buff on rate of fire and damage
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Omeka88
post 21 Feb 2018, 14:25
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like you say veteran don't make clip relad fast

you can see that on GameData.ini

WeaponBonus = VETERAN RATE_OF_FIRE 120%
WeaponBonus = VETERAN DAMAGE 110%

WeaponBonus = ELITE RATE_OF_FIRE 140%
WeaponBonus = ELITE DAMAGE 120%

WeaponBonus = HERO RATE_OF_FIRE 160%
WeaponBonus = HERO DAMAGE 130%

this one is ROTR 1.87 v3

also the bonus from the ECA Marksman:

WeaponBonus = TARGET_FAERIE_FIRE RATE_OF_FIRE 150% ; If shooting at someone marked with Faerie Fire, shoot faster (we don't miss ever, so can't hit easier)

Claymore weapon use a different bonus attualy:

WeaponBonus = BATTLEPLAN_BOMBARDMENT PRE_ATTACK 80% ;Bombardment mode gives artillery 20% fast

WeaponBonus = VETERAN PRE_ATTACK 80%
WeaponBonus = ELITE PRE_ATTACK 70%
WeaponBonus = HERO PRE_ATTACK 60%

so yes , claymore shoot fast if ranked but only from this setting , clip don't reload fast from "hero" promotion


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A34Comet
post 21 Feb 2018, 15:14
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QUOTE (Omeka88 @ 21 Feb 2018, 21:25) *
like you say veteran don't make clip relad fast

you can see that on GameData.ini

WeaponBonus = VETERAN RATE_OF_FIRE 120%
WeaponBonus = VETERAN DAMAGE 110%

WeaponBonus = ELITE RATE_OF_FIRE 140%
WeaponBonus = ELITE DAMAGE 120%

WeaponBonus = HERO RATE_OF_FIRE 160%
WeaponBonus = HERO DAMAGE 130%

this one is ROTR 1.87 v3

also the bonus from the ECA Marksman:

WeaponBonus = TARGET_FAERIE_FIRE RATE_OF_FIRE 150% ; If shooting at someone marked with Faerie Fire, shoot faster (we don't miss ever, so can't hit easier)

Claymore weapon use a different bonus attualy:

WeaponBonus = BATTLEPLAN_BOMBARDMENT PRE_ATTACK 80% ;Bombardment mode gives artillery 20% fast

WeaponBonus = VETERAN PRE_ATTACK 80%
WeaponBonus = ELITE PRE_ATTACK 70%
WeaponBonus = HERO PRE_ATTACK 60%

so yes , claymore shoot fast if ranked but only from this setting , clip don't reload fast from "hero" promotion

Yeah, I completely agree with you opinion, but werid thing is that a player for ROTR187 insist that claymore will "obviousily" cooldown its barrage faster, and yet I coundn't find anything in the code to support this.
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Omeka88
post 22 Feb 2018, 14:52
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so i simply try make 2 claymore shoot at same time (1 rank 3) and (1 regual)
the resul are the elite one shoot fast and run out of ammo faster , so the elite start reload vs the regual one keep shoot (2 bullet at rank 2 and 3 bullet at rank 3)

so elite claymore take less to get ready for the next barrage



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Serialkillerwhal...
post 17 Mar 2018, 8:00
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No, you move.



RATE_OF_FIRE actually applies to reload time. It's actually rather obvious once you look into the weapon files.

Take for example, CrusaderTankGun
CODE
Weapon CrusaderTankGun
  PrimaryDamage           = 60.0
  PrimaryDamageRadius     = 5.0
  ScatterRadiusVsInfantry = 10.0    ;When this weapon is used against infantry, it can randomly miss by as much as this distance.
  AttackRange             = 150.0
  DamageType              = ARMOR_PIERCING
  DeathType               = NORMAL
  WeaponSpeed             = 400                          ; dist/sec
  WeaponRecoil            = 5                           ; angle to deflect the model when firing
  ProjectileObject        = GenericTankShell
  FireFX                  = WeaponFX_GenericTankGunNoTracer
  VeterancyFireFX         = HEROIC WeaponFX_HeroicGenericTankGunNoTracer
  ProjectileDetonationFX  = WeaponFX_GenericTankShellDetonation
  FireSound               = CrusaderTankWeapon
  RadiusDamageAffects     = ALLIES ENEMIES NEUTRALS
  ClipSize                = 1
  ClipReloadTime          = 2000
  ProjectileCollidesWith  = STRUCTURES WALLS
  WeaponBonus             = PLAYER_UPGRADE RATE_OF_FIRE 125%;For the targeteer drone
End


CrusaderTankGun has no actual "delay" between shots. It's in effect, firing, then immediately reloading, and firing again. Despite this, a Heroic Crusader fires 60% faster than a regular non-heroic one. So we can conclude that yes, Veterancy does increase reload speed.


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