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SWR Productions Forum _ Rise of the Reds _ Installing ROTR 1.2 for Zero Hour, Mac App Store (Aspyr) Version

Posted by: vectorguy 14 Mar 2018, 19:14

Screenshots of exactly which ROTR files to download and where to put them in the Mac file system. In 'Applications', right click on "Command & Conquer™: Generals Deluxe Edition.app" and select "Show Package Contents" in order to get to the "Contents" folder as shown in the screen captures.

I hope I didn't eff anything up.

Next I'll try to get ROTR 1.87 working. Wish me luck, I may never safely return...

I ran out of space for attachment uploads in this forum, so see here for the image ===> https://s10.postimg.org/bkylv3md5/ROTR_1.2_ZERO-_HOUR_INSTALL_MAC_ASPYR.jpg

Paul

Posted by: {Lads}RikerZZZ 26 Mar 2018, 3:14

You may find this wont work at all. If youre running it off the .app it does not contain any bike logic in the games code so many of the rotr units in 1.802 and above flat out wont work.

Iy you can somehow port this part of the engine over (god knows how) then I congratulate you on pulling off the impossible.

Posted by: ZunZero97 26 Mar 2018, 3:30

QUOTE ({Lads}RikerZZZ @ 25 Mar 2018, 22:14) *
You may find this wont work at all. If youre running it off the .app it does not contain any bike logic in the games code so many of the rotr units in 1.802 and above flat out wont work.

Iy you can somehow port this part of the engine over (god knows how) then I congratulate you on pulling off the impossible.

that means someone needs to create again whole game?

Posted by: vectorguy 26 Mar 2018, 16:30

I now hate bike logic.

Posted by: {Lads}RikerZZZ 30 Mar 2018, 12:12

Yeah, its a bit fucked sadly. Like, why bother porting a game if you cant port it properly and get every feature in the game?

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