How to change the number of units exit the transport at a time |
How to change the number of units exit the transport at a time |
19 May 2010, 8:43
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#1
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Group: Members Posts: 77 Joined: 27 January 2010 From: Australia Member No.: 716 |
Which module or code affects the number of units that exit a transport when you hit the 'evacute' button? e.g. when you hit evacute on a Troop Crawler, all passengers exits it at the same time, whereas on a Humvee, the soldiers get off one after another.
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20 May 2010, 11:12
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#2
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Group: Members Posts: 227 Joined: 7 June 2009 Member No.: 65 Projects: SWR Productions |
ExitDelay in the transport module. It's in the unit's codes, check it out.
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23 May 2010, 16:25
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#3
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Group: Members Posts: 77 Joined: 27 January 2010 From: Australia Member No.: 716 |
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23 May 2010, 17:13
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#4
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Group: Members Posts: 211 Joined: 16 August 2009 Member No.: 356 l33t |
That is why you can click the unit slots rather than hitting Evacuate
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24 May 2010, 16:16
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#5
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Group: Members Posts: 77 Joined: 27 January 2010 From: Australia Member No.: 716 |
That is why you can click the unit slots rather than hitting Evacuate Yes, but I was playing around with All Stars mod and found that the function of every evacuate button (except those in civilian structures) has been reduced to only able to send out one unit at each hit. and I looked at the codes but couldn't figure out why. |
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