Shell map and 2.0 idea, this is going to be a lot of work! |
Shell map and 2.0 idea, this is going to be a lot of work! |
28 Aug 2009, 15:13
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#26
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
I have an idea about shellmap. I think it should show some new features from the mod. Here it is... - Pathfinder is using binocular to overlook a plain from the edge of a water fall. Camera focuses on his back, viewing the plain. - Camera moves forward and rotates 180 degrees to show the waterfall and moves backward to the plain. - Some ECA and Russian units (tanks, vehicles, heli) rush toward each other and fight. - After some tank battle, the screen pans toward a town not too far away where Russian troops are pursuing ECA retreating infantries. - USA A10s fly in and attack the Russian troops. - USA light vehicles arrive and help the ECA. - GLA tunnel appears and start attacking the USA or the GLA can appear from a forest nearby. - Camera pans away toward the river nearby. There are some GLA defense. - Chinese amphibious and heli move in across the river and attack those GLA. - Chinese keeps attacking and GLA keeps reinforcing from tunnels. - Camera moves back to the tank battle plain. ECA and Russian keep fighting with various units. - Camera heads back toward the Pathfinder overlooking the tank battle plain. What do you think? Is there too much detail? Good ideas, but sadly impossible until ECA are implemented. Comr4de said the ECA units are nothing more than just art at the moment, nothing has been put into a playable game style yet. -------------------- |
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28 Aug 2009, 23:02
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#27
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Group: Members Posts: 584 Joined: 29 June 2009 From: Thailand Member No.: 222 |
If there is no ECA at the moment, just change them to USA.
I think it will give you the same feeling. -------------------- CASOJIN
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28 Aug 2009, 23:16
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#28
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
The current shellmap is very large, it has enough room to implement GLA and ECA when they get in the mod.
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29 Aug 2009, 2:23
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#29
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Group: Members Posts: 614 Joined: 11 June 2009 From: On the Russian front lines Member No.: 127 |
If there is no ECA at the moment, just change them to USA. I think it will give you the same feeling. these are ideas for the 2.0 shellmap. no need to change it until 2.0 (cause the current one realy nicely done) (maybe just add a few "easter eggs" <---- i never understand where this term come from... u cant eat the things u find i made a bad joke rofl) QUOTE The current shellmap is very large, it has enough room to implement GLA and ECA when they get in the mod. just thinking out loud here. but wouldnt it make more sence to have ECA in the middle (beening the turtle of the family) and have the 4 side come in for the kill? but then again maybe one vs 4 may not be the best way to go with this. but then again u think about the story we been show so far. joint USA and China attack on Russia (then spilt up) GLA harass Russia (and less % other factions) and Russia attack ECA. so in a story sence it would make more sence to have Russia in the middle and 4 vs 1. But Casojin brings up a good point about showing some new features from the mod. i cant speak for the GLA and ECA yet! but the idea of USA sniper using new ablite and USA hover tank rush behide a tank colum and China using hellfire migs to clear a side of a brige. all the none river tanks crossing brige and some crossing the river to flank (any) enermy with some han gunships for surrport or EMP drop to disable defences. all this seems good but.... well what im realy saying here is these seem to be a lot of ways this could go. each has its ups and downs. any way i think i lost the reason why i started this post but i like to hear other points of view. Massey This post has been edited by Massey: 29 Aug 2009, 2:24 -------------------- This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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29 Aug 2009, 2:45
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#30
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
maybe just add a few "easter eggs" <---- i never understand where this term come from... From the germanic goddess 'Easter' who had those eggs to show she is capable of good children (amongst other things), and it was normal at that time to give boiled eggs colour to show they are boiled and can last longer than non-boiled ones (as in there is no fridge). So it became common to paint and hide those eggs as presents over the years. The christians then took over the habit, transscripted it to Jesus' resurrection and made their thing out of it, thus we have that still today. I hope this helps. |
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29 Aug 2009, 4:27
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#31
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Group: Members Posts: 614 Joined: 11 June 2009 From: On the Russian front lines Member No.: 127 |
rofl i meant game terms..... but thanks for the info any way
-------------------- This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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29 Aug 2009, 14:23
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#32
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
rofl i meant game terms..... but thanks for the info any way in game terms are things hidden to be found its related to what kamuik explained, only instead of eggs they are usually other things -------------------- |
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29 Aug 2009, 15:42
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#33
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Afaik there was an easter egg in the 1.0 Shellmap where on the train was a Kodiak-R of General Aleksander (if that counts as an easteregg).
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29 Aug 2009, 19:56
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#34
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Afaik there was an easter egg in the 1.0 Shellmap where on the train was a Kodiak-R of General Aleksander (if that counts as an easteregg). That was the easter egg, yes. And there was a seriously OP unit in Shockwave, both shellmap and worldbuilder. -------------------- |
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29 Aug 2009, 20:19
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#35
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Group: Members Posts: 614 Joined: 11 June 2009 From: On the Russian front lines Member No.: 127 |
Afaik there was an easter egg in the 1.0 Shellmap where on the train was a Kodiak-R of General Aleksander (if that counts as an easteregg). i know that... i was the first one to annous that it was spoted. if i remember right i think it was a week and a half after release. (or maybe 2weeks ) Massey -------------------- This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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29 Aug 2009, 20:59
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#36
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
That was the easter egg, yes. And there was a seriously OP unit in Shockwave, both shellmap and worldbuilder. Apart from the Executioner Mech, there are also other easter eggs in ShW: 'All your base are belong to us!' sounds from the speaker tower, a road sign saying the same thing and the Microsoft truck. |
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29 Aug 2009, 21:25
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#37
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Group: Members Posts: 199 Joined: 9 August 2009 From: Outer Space Member No.: 340 Once you see the blue light you are already dead |
Apart from the Executioner Mech, there are also other easter eggs in ShW: 'All your base are belong to us!' sounds from the speaker tower, a road sign saying the same thing and the Microsoft truck. IIRC the "All your base are belong to us!" was originally in ZH... -------------------- |
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29 Aug 2009, 23:42
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#38
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Group: Members Posts: 45 Joined: 15 June 2009 From: US Member No.: 160 |
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2 Sep 2009, 15:01
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#39
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Apart from the Executioner Mech, there are also other easter eggs in ShW: 'All your base are belong to us!' sounds from the speaker tower, a road sign saying the same thing and the Microsoft truck. I've seen the truck, but what's this about the speaker tower? That GLA quote is used by the Fundamentalists too. -------------------- |
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2 Sep 2009, 15:14
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#40
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Read that, and you will understand:
http://en.wikipedia.org/wiki/All_your_base_are_belong_to_us |
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2 Sep 2009, 15:19
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#41
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Read that, and you will understand: http://en.wikipedia.org/wiki/All_your_base_are_belong_to_us I know the origins of the phrase but I haven't heard it from speaker towers in-game :S -------------------- |
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2 Sep 2009, 15:31
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#42
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
You have to click on them several times, its random.
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2 Sep 2009, 18:56
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#43
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
You have to click on them several times, its random. Is it specific to one General? Because I just played at vChina and I never heard anything from clicking on it. Unless it's in a Chinese kinda voice and hard to understand. -------------------- |
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2 Sep 2009, 19:31
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#44
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Nope, it is just REALLY hard to get (a 1/8 chance I would say), when that really short sound comes where the dude says something like 'Comming' and AFTER that, the electronical sound, that is 'All your base are belong to us!'
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2 Sep 2009, 20:15
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#45
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Nope, it is just REALLY hard to get (a 1/8 chance I would say), when that really short sound comes where the dude says something like 'Comming' and AFTER that, the electronical sound, that is 'All your base are belong to us!' I still can't get it to do it :S Maybe there's more conditions I haven't met yet or something. I get a short voice, then it fades and there's like a Didgeridoo noise but nothing after that. Strange... -------------------- |
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