Gore and Bloody fx, How to add these fx in my model |
Gore and Bloody fx, How to add these fx in my model |
25 Jul 2017, 1:05
Post
#1
|
|
Group: Members Posts: 31 Joined: 21 April 2017 From: Philippines Member No.: 15078 |
Guys How can i add those bloody and gory fx made by shockwave and add it on my zerohour ...
i already made those needed : The unitscode where new module tag pasted [SlowDeathBehavior ModuleTag_Death045 SlowDeathBehavior ModuleTag_036 SlowDeathBehavior ModuleTag_Death0323] Particlesystem.ini [GoreExplosionBloodSplash GoreBloodTrail] fxlist.ini [FXList FX_InfantryGoreExplosion] ObjectCreationList.ini [OCL_BloodyGoreExplosion OCL_BrutalBloodyDeathBits] system.ini [GoreExplosionBloodBits] and still i cant get any result there was no changes in my model pls need help .... This post has been edited by adrianeyves: 25 Jul 2017, 1:06 -------------------- Conflict of interest , I Have Interest In Conflict.
|
|
|
9 Feb 2018, 18:56
Post
#2
|
|
Group: Members Posts: 122 Joined: 30 June 2013 Member No.: 10007 |
Guys How can i add those bloody and gory fx made by shockwave and add it on my zerohour ... i already made those needed : The unitscode where new module tag pasted [SlowDeathBehavior ModuleTag_Death045 SlowDeathBehavior ModuleTag_036 SlowDeathBehavior ModuleTag_Death0323] Particlesystem.ini [GoreExplosionBloodSplash GoreBloodTrail] fxlist.ini [FXList FX_InfantryGoreExplosion] ObjectCreationList.ini [OCL_BloodyGoreExplosion OCL_BrutalBloodyDeathBits] system.ini [GoreExplosionBloodBits] and still i cant get any result there was no changes in my model pls need help .... You need to add the OCL and FX Die modules to the infantry to make it work |
|
|
Lo-Fi Version | Time is now: 23 April 2024 - 22:03 |