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Ra2 a2a, How?
post 30 Nov 2016, 11:01
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In all the ra2/yr mods i've seen, only 2 have managed to make fixed wing aircraft capable o engaging each other:

2)a general's game

Which suggests that a2a is possible in ra2 but requires something- all my attempts to create a aircraft launched aa weapon failed.

How can i make this happen?
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post 30 Nov 2016, 19:41
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Bitch slapping SAGE since 2003

it's been over a decade since i modded that game but i beleive its not possible without using an extension or game hack like.

Something like Ares

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Graion Dilach
post 1 Dec 2016, 20:08
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Just a random modder trying to give a helping hand.

Yes, you need to have Ares for it to work, however after you have Ares, you don't need any special tag besides the ones you'd use - AA=yes on the projectile, adequate LandTargetings etc.

NPatch also supported this but at NPatch, you also needed the AACombat=yes tag besides the standard setup on the aircraft to get it working.

Also, I'm quite certain you've seen MO 3.0 - hell, everyone seen MO3 by now - so even your list is wrong, because the MO3 Epsilon AA unit is just an AA jet carrier.


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QUOTE (Hanfield @ 17 Dec 2016, 20:47)
we have players who don't play, testers who don't test, devs who don't dev and members who don't remember
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