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Rise of the Reds Release: A New Beginning
The_Hunter
post 27 May 2012, 21:19
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we will be releasing a map pack soon containing the unique shockwave maps with compatibility for ROTR at some point.


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GeneralCamo
post 27 May 2012, 21:20
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RISE OF THE REDS!

I imagine tech buildings would be, but AI might need to be modified.
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Panzer4life
post 27 May 2012, 21:24
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This is epci SWR, I hope the next release will be as epic as this one. However, I shall wait for the Moddb download to become available, I don't trust any other sites save for file-front. 2 questions, first, must I uninstall the previous version of ROTR to get 1.7 to work, and second, does Russia finally get its background music file with the mod itself, instead of having to download the music file itself?
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Darkfire Angel
post 27 May 2012, 21:49
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Is that the ECA Solar Blast that I see in the video?


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GDIZOCOM
post 27 May 2012, 21:50
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Congratulations guys biggrin.gif . It's just 5 AM here, just gonna try it later XD


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The_Hunter
post 27 May 2012, 21:50
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QUOTE (Darkfire Angel @ 27 May 2012, 22:49) *
Is that the ECA Solar Blast that I see in the video?
no thats infact a Foab going boom within a cluster of ships.


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aeroth
post 27 May 2012, 21:53
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Thank you !
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Mr.Kim
post 27 May 2012, 22:11
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I might help you provide new download link from MediaFire. This might be take while. Once download complete.


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Massey
post 27 May 2012, 22:11
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releasing on a Aussie monday >< now i have to wait to play this.... now all day i will be thinking... work, rotr rotr rotr, study, rotr rotr rotr.... cough cough i feal sick need to go hoome....

8chi.png


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GeneralCamo
post 27 May 2012, 22:23
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QUOTE (MR.Kim @ 27 May 2012, 16:11) *
I might help you provide new download link from MediaFire. This might be take while. Once download complete.

Please do. All of the other download mirrors are slow, and have a lot of ads.
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Mr.Kim
post 27 May 2012, 22:58
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Bad news is I can't upload from MediaFire because, they have a limited.

So, I'm use different links. Again, this is take while.


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Warpath
post 27 May 2012, 23:13
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Finally! I'm gonna download it now. biggrin.gif

Oh and thanks a million.


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GeneralCamo
post 27 May 2012, 23:42
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Is the AI supposed to use the tech naval yards? Because for me, they don't.
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Comr4de
post 27 May 2012, 23:59
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QUOTE (Generalcamo @ 27 May 2012, 17:42) *
Is the AI supposed to use the tech naval yards? Because for me, they don't.

Sadly they can't utilize navy - however we will include some maps in the future that are in the sense of being "Art of Defense" maps that will be able to use them.


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GeneralCamo
post 28 May 2012, 0:12
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Is it technical limitations? Or is it "just too much time?" Because I see a few things were rushed over.
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Mr.Kim
post 28 May 2012, 0:15
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Here is new download link from gamefront:

http://www.gamefront.com/files/21759402/ROTRBeta_17.zip

I noticed some skimirsh maps are removed.

This post has been edited by MR.Kim: 28 May 2012, 0:17


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Comr4de
post 28 May 2012, 0:38
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Awesome Kim, I'll try and post it on our site and everywhere else! Thanks aw.gif


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Mr.Kim
post 28 May 2012, 0:43
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Your welcome. It tooks about 1 hour to upload thing.


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Dimension 52
post 28 May 2012, 1:10
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Oh... my... GOOOOOD!!!
YEEEES!!!!!!! YES YES YES YES YES YES YES!
I can not express my excitement mindfuck.gif
I love you guys


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Joac
post 28 May 2012, 3:14
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Hi guys
Hoq can I build chemical labs?
in 1.7 version I cannot to create It
PS
Great tanks for mod!
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Comr4de
post 28 May 2012, 3:20
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QUOTE (Joac @ 27 May 2012, 21:14) *
Hi guys
Hoq can I build chemical labs?
in 1.7 version I cannot to create It
PS
Great tanks for mod!

You have to upgrade your command truck with "Escalation" before you can do so =)


I will be posting a GLA Tech Tree poster soon!


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TheSpudd
post 28 May 2012, 3:48
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OWWWWW YEAH!!!! Seeeeeeeeyaaaaa. I am locked in my man cave for the next five days. Leave a message and I probably won't get back to you.

Thank you SWR!

WEEEEEEOOOOOW.

Ahem ahem...in umm 16mins. Oh and nice trailer by the way!

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Mcbob
post 28 May 2012, 4:36
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How exactly does the Oil Sabotage work gameplay-wise? Do you have to click on an enemy production facility? Or is it a global effect that occurs no matter where you click? Or does it only affect a production facility in the radius? Or does it have to do with the tech oil refinery?

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Comr4de
post 28 May 2012, 5:14
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It works by dropping the icon ontop of an enemy unit, structure or what not. Not air units though haha.

It's amazing on PVP and it adds a temporary upgrade which affects the enemy production cost time and money; negative effect of course! biggrin.gif


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Alex1guy
post 28 May 2012, 5:18
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*Clears throat*

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOO!

Downloading RIGHT NOW!



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