Rise of the Reds Update: Enter The Network, SWR.NET |
Rise of the Reds Update: Enter The Network, SWR.NET |
10 Aug 2014, 5:58
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#51
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The Sun Hero Group: Members Posts: 784 Joined: 22 July 2013 From: India Member No.: 10041 |
Shouldn't the Russian Conscript thing be a Chinese feature rather than Russian ? I thought Red Gaurds were Spam Based according to the Faction designs ? But, here I think Conscripts will outperform Red Guards in that regard.
This post has been edited by ★ Kâkashí: 10 Aug 2014, 5:59 -------------------- |
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10 Aug 2014, 6:30
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#52
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Basically, we operated under the assumption that China wouldn't send out a little truck and deploy that somewhere to train Red Guards. They'd build a whole barracks instead. Plus, China wouldn't get a whole lot of benefit out of a unit like this, whereas Russia, which is less mobile, does. At the same time, the lowly little Conscript is an extremely versatile unit that will always be of use in all stages of the game for Russia: They kill things, they beef up your numbers, they buff each other by dying, they re-crew your vehicles, they detect hidden threats, etc - these are all incredibly useful abilities to have and if you can deploy them faster and closer to the battle, the better.
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10 Aug 2014, 6:40
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#53
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The Sun Hero Group: Members Posts: 784 Joined: 22 July 2013 From: India Member No.: 10041 |
I see. But wouldn't it be easier to spam Conscripts in 1.85 compared to Red Guards ?
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10 Aug 2014, 7:54
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#54
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Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
Not when RGs are trained in pair and unlike Russia, China can spam volunteers.
-------------------- We Die Standing.
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10 Aug 2014, 13:15
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#55
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Group: Dev. Team Posts: 136 Joined: 11 February 2014 Member No.: 10289 Projects: SWR.Net Engineer. |
@DanPaladin12
The Server is in Germany but it not only depends on the server as playercould still establish direct connections which would bypass the server This post has been edited by Seraphinexx: 10 Aug 2014, 13:17 -------------------- |
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23 Aug 2014, 15:06
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#56
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Group: Members Posts: 47 Joined: 13 September 2013 From: Somewhere in the great nothingness Member No.: 10125 |
Nah, chinese would paradrop the entire Barracks as is on your head as an "dynamic entrypoint" till collapses inself due to irrepairable infrastructural damage resulting from the crash-landing.
Is there currently any plans for attempting to revive online multiplayer for entire C&CGen or ZH and not just one mod(or will each mod develop his own small server ?) ? BF2 endured the closure of gayspy thanks to efforts among the playerbase led by experienced individuals. And wondering if there is any truth about the: "The tech running behind the servers were so old we couldnt even touch em" that had been spoken over at the official forum that feels like an lame excuse for not doing anything on this subject. Almost every company else than EA choosed to patch or port over to another certain platform their older games to ensure future online playability(you can still sell it that way, must be very hard to understand for peeps over there), and then those peasants can still be found asking themselves "why is EA elected constantly the worst company?!?" This post has been edited by Eagle 11: 23 Aug 2014, 15:08 |
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23 Aug 2014, 15:08
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#57
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Group: Members Posts: 791 Joined: 15 January 2013 Member No.: 9643 |
Nah, chinese would paradrop the entire Barracks as is on your head as an "dynamic entrypoint" till collapses inself due to irrepairable infrastructural damage resulting from the crash-landing. Is there currently any plans for attempting to revive online multiplayer for entire C&CGen or ZH and not just one mod(or will each mod develop his own small server ?) ? BF2 endured the closure of gayspy thanks to efforts among the playerbase led by experienced individuals. And wondering if there is any truth about the: "The tech running behind the servers were so old we couldnt even touch em" that had been spoken over at the official forum that feels like an lame excuse for not doing anything on this subject. Almost every company else than EA choosed to patch or port over to another certain platform their older games to ensure future online playability(you can still sell it that way, must be very hard to understand for peeps over there), and then those peasants can still be found asking themselves "why is EA elected constantly the worst company?!?" Yes there is, C&C Online, it's already up and running. |
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23 Aug 2014, 15:11
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#58
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Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 |
Pls people, don't trick me, here I was thinking that this was a new update
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23 Aug 2014, 15:32
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#59
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
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23 Aug 2014, 15:43
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#60
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Group: Members Posts: 47 Joined: 13 September 2013 From: Somewhere in the great nothingness Member No.: 10125 |
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23 Aug 2014, 15:44
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#61
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Pls people, don't trick me, here I was thinking that this was a new update Should be prohibited someone do it. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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23 Aug 2014, 16:16
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#62
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Group: Members Posts: 791 Joined: 15 January 2013 Member No.: 9643 |
There's a stream tomorrow so we've got that going for us.
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23 Aug 2014, 16:41
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#63
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Comrade Bear Group: Dev. Team Posts: 954 Joined: 3 February 2013 Member No.: 9722 Projects: Deep Impact |
There's a stream tomorrow so we've got that going for us. Doomy will be away, so there won't, at least that's what he said. -------------------- Your feeling of helplessness is your best friend, savage.
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