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Rise of the Reds Blog Update 22
The_Hunter
post 27 Feb 2015, 23:11
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This week, we've got some more visual enhancements to show you.





Since the Oil Derricks now have a much greater importance (due to them being repairable as of 1.85) we decided to vary them up as well.

As always, we would like to remind all of you out there that there will be another stream on this Sunday:


Countdown until the stream starts

Also, in case you missed last week's stream, you can check it out on our Youtube channel here



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EricCartman3470
post 27 Feb 2015, 23:56
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Very nice modelling, brings some variety into Tech-Buildings smile.gif


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M.P
post 28 Feb 2015, 0:21
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I surprised, I didn't expected you're gonna do this. They look very nice! smile.gif

This post has been edited by MPGM: 28 Feb 2015, 0:25
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M.P
post 28 Feb 2015, 0:24
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Will these oil derricks replace with the old one?
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Emin96
post 28 Feb 2015, 0:29
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nice stuff biggrin.gif


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Renmazuo9
post 28 Feb 2015, 4:52
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That is awesome <3
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Mr.Kim
post 28 Feb 2015, 5:08
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Some future plan mod for AoE3:Asian Dynasty or FO4



I spy RA2's Oil Derrick I8.gif


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Svea Rike
post 28 Feb 2015, 12:16
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HMS Warspite
post 28 Feb 2015, 12:58
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Hello, Admire-ral!



Those derricks.
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M01
post 28 Feb 2015, 15:54
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Yo buddy... Still Alive?



I thought that variants was only for units that are buildable...

Hmm... those seem familiar... (played RA2 to confirm) oh memories biggrin.gif

Are there more tech buildings that will get variants??
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A34Comet
post 28 Feb 2015, 19:05
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I see there is no hope playing new ver in Feb...Just hope don't need to wait for another month though
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{Lads}RikerZZZ
post 1 Mar 2015, 1:05
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I'm curious how this is going to spawn on some maps.
On already made maps are the oil derricks gonna be randomised so you get different looking derricks every time you play, or is it just a world builder asset?


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The_Hunter
post 1 Mar 2015, 1:10
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QUOTE (RikerZZZ @ 1 Mar 2015, 3:05) *
On already made maps are the oil derricks gonna be randomised so you get different looking derricks every time you play, or is it just a world builder asset?

They would be radomized so its different each time you reload a map yes smile.gif


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{Lads}RikerZZZ
post 1 Mar 2015, 2:31
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QUOTE (The_Hunter @ 1 Mar 2015, 2:10) *
They would be radomized so its different each time you reload a map yes smile.gif



Oh cool smile.gif
Do the other ones shoot fire out the top as well?


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