Update on development. |
Update on development. |
4 Feb 2011, 20:13
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#76
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
so why can't they use shellmap?close enough.
quickstart with out music is just lame. |
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4 Feb 2011, 21:45
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#77
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
You know, not having to load a bunch of extra files - i.e. a shell map and music - is probably part of the
point of having a quickstart option. No offence, but you're kinda making a mountain out of a mole hill, pal. |
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5 Feb 2011, 3:55
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#78
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
The quickstart option is used to disable the intro movie and the shellmap, so that you can get to your game quickly. That's why it's called quickstart.
Not only is it not possible to use a shellmap for quickstart (since it disables it and all), it also defeats the whole purpose of using quickstart. -------------------- |
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5 Feb 2011, 11:46
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#79
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
loading a music file isn't like loading a menu map.
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5 Feb 2011, 15:19
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#80
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
loading a music file isn't like loading a menu map. Some people would rather get to the game faster then listen to the soundtrack. If you don't like quickstart don't use it simple as that really so can someone lock this thread because as MARS has said it is simply making a mountain out of a molehill -.- |
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5 Feb 2011, 17:01
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#81
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
combat chunoks can't stop the taunt.that should be a tugging ability.
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6 Feb 2011, 1:20
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#82
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Forum Chemist Group: Members Posts: 687 Joined: 5 June 2009 From: Zeist, the Netherlands Member No.: 19 Projects: ShockWave Tester In birro veritas. |
combat chunoks can't stop the taunt.that should be a tugging ability. This is a known one. We've taken appropriate measures. -------------------- TN
"The courageous enter dark caves alone. The clever send in the courageous first. The cleverest wait behind the clever." --The Book of Cataclysm |
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6 Feb 2011, 11:36
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#83
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Group: Members Posts: 2 Joined: 2 January 2010 Member No.: 629 |
Hi team. I have a question. Will you change Nuke's battlemaster and overloed's barrals after Weapons Grade Uranium Shells upgrade like the new nuke siege cannon's in this patch? The new barral of siege cannon's barral looks more badass than the old one.
This post has been edited by L.O.F.S: 6 Feb 2011, 11:38 |
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6 Feb 2011, 12:07
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#84
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Forum Chemist Group: Members Posts: 687 Joined: 5 June 2009 From: Zeist, the Netherlands Member No.: 19 Projects: ShockWave Tester In birro veritas. |
Hi team. I have a question. Will you change Nuke's battlemaster and overloed's barrals after Weapons Grade Uranium Shells upgrade like the new nuke siege cannon's in this patch? The new barral of siege cannon's barral looks more badass than the old one. Uhhh, they DO change as I recall Oo .-------------------- TN
"The courageous enter dark caves alone. The clever send in the courageous first. The cleverest wait behind the clever." --The Book of Cataclysm |
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6 Feb 2011, 15:06
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#85
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Group: Members Posts: 2 Joined: 2 January 2010 Member No.: 629 |
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14 Feb 2011, 13:32
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#86
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
do U still accept suggestions?
I have a very good one. |
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14 Feb 2011, 17:50
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#87
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
No, they're no longer take any suggestions.
So, stop suggestion. -------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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19 Feb 2011, 0:11
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#88
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
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Lo-Fi Version | Time is now: 22 June 2024 - 21:12 |