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ROTR 1.7 Bug - Boat Dock Production Crash
Evan
post 27 May 2012, 19:30
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Right so first off, when playing as the USA you cannot produce the Battleship because the requirements are not met with that faction.



Also, as I went to take a screenshot of this issue, using the F12 key an error happened.

The ReleaseCrash_Info file is as follows.
QUOTE
Release Crash at Sun May 27 11:24:38 2012
; Reason Uncaught Exception in GameEngine::update

Last error:
Exception is access violation
WinMain at 401700
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000000 was read from.

Stack Dump:
<Unknown>(-1) : <Unknown> 0x00740F21

Details:
Register dump...
Eip:00740F21 Esp:0018F470 Ebp:FFFFFFFF
Eax:1462002D Ebx:00000000 Ecx:00000000
Edx:00000001 Esi:00000000 Edi:00000320
EFlags:00210296
CS:0023 SS:002b DS:002b ES:002b FS:0053 GS:002b
EIP bytes dump...

Bytes at CS:EIP (00740F21) : 8A 1C 0B 88 1C 28 8B 5C 24 44 8A 5C 0B 01 88 18 8B 5C 24 44 8A 4C 0B 02 88 0C 02 46 83 C0 03 3B


Current stack:


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Comr4de
post 27 May 2012, 19:35
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That's a tool tip error there, kinda realized that one at last minute. As far as it's production goes - very odd considering it works on my end Oo (I now have the release version as my build) Let me go check it out. Obviously you require a Strategy Center to build one first off. The error afterwards is just ZH being retarded.

Edit: Works fine on my end, you just need to build a strategy center - the equivalent of those structures the tooltip issues to build a Battleship =)


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Evan
post 27 May 2012, 19:48
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Could you recreate the error? With the screenshot key, because it is not self correcting.


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The_Hunter
post 27 May 2012, 21:21
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It's the fact that your running it from a window.

Generals engine doesn't like it if you take screenshots like that from a window wink.gif


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Evan
post 27 May 2012, 21:29
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Really? That explains a whole heap of things laugh.gif


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