crushing defeat |
crushing defeat |
10 Nov 2009, 14:16
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#1
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Enlima Studios Group: Project Leader Posts: 757 Joined: 11 October 2009 From: Jakarta, Indonesia Member No.: 482 |
I want to know, are infantry still can be crushed by ALL vehicles in this mod?
this is the thing I don't like from generals. even fast moving light vehicles like humvees or technicals can easily rams a large group of infantry (if the vehicle managed to survive from opposing fire). I like the way RA3 making all basic vehicles can't crush infantry. this makes infantry more useful in game. and I know ROTR didn't accept suggestions, but how if this mod have different crusher/crushable levels like this: - standard infantry --> can't crush anything - heavy infantry and light vehicles --> still can't crush anything - standard tanks and heavy vehicles --> only can crush standard infantry, not heavy infantry - heavy tanks --> can crush all infantry - uber tanks (sentinel/overlord) --> can crush all infantry and vehicles (except uber tanks of course) again, I just sharing idea, not suggesting. just how if -------------------- |
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10 Nov 2009, 14:17
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#2
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
I'm pretty sure if you were hit by a technical or humvee in real life it'd crush you
Light vehicles are just able to crush them as a more effective counter. -------------------- |
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10 Nov 2009, 14:20
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#3
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
To be honest I think it's fine, it's been that way for since vGens and I really don't think it's going to change. It's one of the basic game mechanics.
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10 Nov 2009, 14:57
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#4
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Enlima Studios Group: Project Leader Posts: 757 Joined: 11 October 2009 From: Jakarta, Indonesia Member No.: 482 |
well, I think this can make infantry more useful. especially in infantry rush tactics
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10 Nov 2009, 14:59
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#5
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
Infantry already are pretty useful.
When I last played this in PvP I used my usual two barracks conscript spam and it works fine for how damn cheap they are. -------------------- |
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10 Nov 2009, 15:04
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#6
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Scout units cannot crush infantry, and neither can very light vehicles (the Bike might count). Also this infantry crushing is one of the things I like about Generals.
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10 Nov 2009, 15:46
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#7
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
And yes it makes a huge differenece in meta games in GLA vs (All)
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11 Nov 2009, 9:57
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#8
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Enlima Studios Group: Project Leader Posts: 757 Joined: 11 October 2009 From: Jakarta, Indonesia Member No.: 482 |
good to hear that
then, don't disappoint us for GLA and ECA infantry. This post has been edited by n5p29: 11 Nov 2009, 9:58 -------------------- |
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2 Dec 2009, 17:45
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#9
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
Infantry already are pretty useful. When I last played this in PvP I used my usual two barracks conscript spam and it works fine for how damn cheap they are. 1 WF , a well microed gat , i win or just cover 3 flanks with a Anti infantry defense ;p This post has been edited by Zhao: 2 Dec 2009, 17:48 |
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2 Dec 2009, 17:51
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#10
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
1 well microed gatt is worth 8 conscripts, and I can get the conscripts a lot earlier than you get the gatt.
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2 Dec 2009, 19:50
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#11
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
I can surely get a Gatling tank before you get those infantry to my base. The way I plan it will happen. |
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