Custom GLA Campaign Complete and released |
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Custom GLA Campaign Complete and released |
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#1
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![]() ![]() Group: Members Posts: 190 Joined: 26 September 2016 From: England Member No.: 13220 ![]() |
I have finally completed my custom GLA campaign for ShockWave. It is available on Mod DB:
https://www.moddb.com/mods/cc-shockwave/add...i-campaign-beta Mission details and background can be found on the readme file. Next project: General Ironside's mini campaign. ![]() Good luck, General. |
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#2
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![]() ![]() Group: Members Posts: 25 Joined: 27 October 2017 Member No.: 16157 ![]() |
I just got done playing through the whole campaign today, it was really awesome and difficult as hell.
The first mission wasn't too bad despite the limited arsenal you have available to you The second mission was a bit tougher because of the early money problem, however if you play your cards right and be smart with your units then it's pretty simple and straight forward (at least to me, I mean I held two of the entrances to my base with just three Marauder tanks that were fully salvage upgraded while I got money from salvage when the small supply piles run out) The third mission was a little tricky because you have to watch two bases at once and deal with the constant attacks Kwai sends at you, needless to say if you aren't ready for them by the time they get to you Kwai will literally steamroll your ass into the ground The fourth and final mission was difficult and a pain in the ass, the golden horde took me off guard but what was both crazy and awesome at the same time were the ridiculous amount of reinforcements you get to battle the golden horde with, long story short the final mission was epic near the end, no bullshit X) I hope you continue to keep making mini campaigns like this because it's always a real blast whenever I play them and they almost never grow dull XD This post has been edited by Reaper19: 16 Mar 2019, 9:30 |
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#3
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![]() ![]() Group: Members Posts: 190 Joined: 26 September 2016 From: England Member No.: 13220 ![]() |
I just got done playing through the whole campaign today, it was really awesome and difficult as hell. The first mission wasn't too bad despite the limited arsenal you have available to you The second mission was a bit tougher because of the early money problem, however if you play your cards right and be smart with your units then it's pretty simple and straight forward (at least to me, I mean I held two of the entrances to my base with just three Marauder tanks that were fully salvage upgraded while I got money from salvage when the small supply piles run out) The third mission was a little tricky because you have to watch two bases at once and deal with the constant attacks Kwai sends at you, needless to say if you aren't ready for them by the time they get to you Kwai will literally steamroll your ass into the ground The fourth and final mission was difficult and a pain in the ass, the golden horde took me off guard but what was both crazy and awesome at the same time were the ridiculous amount of reinforcements you get to battle the golden horde with, long story short the final mission was epic near the end, no bullshit X) I hope you continue to keep making mini campaigns like this because it's always a real blast whenever I play them and they almost never grow dull XD Thank you for the great review, really put a smile on my face ![]() ![]() I am planning to make a special mini campaign for General Ironside focusing on the fallout of Zero Hour, which will begin development after the completion of the ROTR USA Africa Campaign (Yes, I finally have the motivation to do that one!). I may do China in the future, so we'll see what the future holds. Thanks again! ![]() |
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Lo-Fi Version | Time is now: 3 June 2023 - 20:00 |