RenX Exporting Models, Missing Bones |
RenX Exporting Models, Missing Bones |
26 Sep 2009, 2:25
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Group: Dev. Team Posts: 416 Joined: 7 June 2009 Member No.: 52 |
I've been trying to edit some models using RenX.
Once I competed my edits such as animation rate, I exported the models by first: 1) Selecting all bones and polygons 2) Using the Export with Std Mtls The model was exported fine, but upon reimporting it into RenX, the model did not have any bones and in-game and the muzzle flash textures were corrupted. I made sure: 1) Export Transform was checked 2) Export Geometry was checked Any solutions? |
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