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RenX Exporting Models, Missing Bones
Mcbob
post 26 Sep 2009, 2:25
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Group: Dev. Team
Posts: 416
Joined: 7 June 2009
Member No.: 52



I've been trying to edit some models using RenX.

Once I competed my edits such as animation rate, I exported the models by first:

1) Selecting all bones and polygons

2) Using the Export with Std Mtls

The model was exported fine, but upon reimporting it into RenX, the model did not have any bones and in-game and the muzzle flash textures were corrupted.

I made sure:

1) Export Transform was checked
2) Export Geometry was checked

Any solutions?
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