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Zero Hour on Apple Mac Store, Zero Hour just released on Apple Mac Store
Deliverator
post 25 May 2015, 18:23
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Hi. I used to play Shockwave on my mac a lot but then lost my disk. Zero Hour and Generals were just re-released on the Apple Mac Store but in a container bundle. Any chance the Shockwave files and maps will be compatible with it and that someone might publish instructions? Looking forward to playing again! Thanks!
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FurnaceBreaker
post 6 Jun 2015, 21:33
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The Shockwave mod does work with the Mac App Store version.

Just download the no-installer release: http://www.moddb.com/mods/cc-shockwave/dow...staller-release

Find the Game in your Mac Applications folder, right click on it and Show Package Contents
and put the .big files into your Zero Hour Data folder... then launch Zero Hour normally.

You can also change the zoom, I found a link here: http://ccgenerals.supflux.de/

And here is the blog post from Aspyr about importing custom maps, but they never mention anything about mods...
http://blog.gameagent.com/command-conquer-...-maps-and-mods/

This post has been edited by FurnaceBreaker: 6 Jun 2015, 21:49
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vectorguy
post 6 Mar 2018, 5:36
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QUOTE
You can also change the zoom, I found a link here: http://ccgenerals.supflux.de/


(This refers to editing GameCenterWindowTransitions.ini in the Mac's Data folder )

That doesn't seem to work with the Mac App store version of C&C Deluxe Edition. Shockwave installs and runs fine, though.

https://support.aspyr.com/hc/en-us/articles...-Mac-App-Store-

The above link says:

=====================================
In addition to being updated to run on the modern OS X, new updates and features for Command & Conquer: Generals Deluxe Edition include:

Support for Retina displays and resolutions up to 4K and 5K
=====================================

Is anyone still around here running the game natively on Mac?

(I'm back in the forum after two years. Last time I was here I was running Shockwave and ROTR via Parallels)

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