Just tried apply chain effect on ECM tank |
Just tried apply chain effect on ECM tank |
8 Jun 2016, 3:00
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#1
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Group: Members Posts: 149 Joined: 1 March 2014 From: China(Mainland) Member No.: 10320 |
Well no doubt that design is really a killer, terriable effeciency
With just one jump effect a single ECM(beam vesion) is able to disable two tanks in battle, instantly turn the tide of battle. Though it is really cool, very cool. A web formed by paralizing beam... Russia and ECA gonna be mad if China get this stuff. |
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8 Jun 2016, 3:02
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#2
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Group: Members Posts: 149 Joined: 1 March 2014 From: China(Mainland) Member No.: 10320 |
Well look at this....amazing
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8 Jun 2016, 5:27
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#3
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
The ZH style beam is not coming back, can I can assure you the current EMP ability is VERY powerful, if not more powerful than the ZH one.
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8 Jun 2016, 8:45
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#4
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The Forums American Hotshot Flyboy Group: Tester Posts: 2859 Joined: 22 November 2012 From: The foundation of modern freedom and Liberty;United States of America. Member No.: 9500 |
ECM's are supposed to be in the heart of your attack force, or even in the front of it with troop crawlers.This is not shockwaves tank genearal, It will not be artillary.
Theres no need for this sort of stuff when you have nukeneers and Infernos or hell even nuke cannons -------------------- |
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8 Jun 2016, 8:51
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#5
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
I don't think he's suggesting this be put into the mod. I think he just wanted to show something, but looks like the picture broke.
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8 Jun 2016, 9:10
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#6
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Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
Please use a better image host next time. That site does not allow direct image link for some reasons.
BTW, how did you do that? Can I see the codes? This post has been edited by X1Destroy: 8 Jun 2016, 9:12 -------------------- We Die Standing.
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8 Jun 2016, 9:35
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#7
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Group: Members Posts: 149 Joined: 1 March 2014 From: China(Mainland) Member No.: 10320 |
Oh, don't get me wrong, I am not suggesting this to be applied into ROTR or any other mod. Just showing something awsome to me. I've tried a game named Universe at War: Earth Assault, and the Novus Hacker just do the same thing as this ECM tank(disable vehicle and chain effect).
About the code it is completely the same way as ROTR tesla truck(GLA). Though I have to add weapon auto choose source to let the unit fire both weapon, maybe it is because ecm doesn't do real damage. I also have the chain weapon fire 3 times instead of 1 since for ecm 1 shot is almost no shot(there is only paralized or not yet paralized, no slowing effect). Also I found the weaponset must not change its fire rate at all situation, which means no propaganda, hord or anything alike. This setting looks tiny but without it the whole thing won't work right. |
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8 Jun 2016, 9:56
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#8
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A Legendary Fox Group: Members Posts: 839 Joined: 14 February 2015 From: Santiago Chile Member No.: 10865 a man who play videogames, What are you waiting for me? |
ECM makes China is not a common faction.
ECM is a good stuff, disables vehicles and jams missiles and/or rockets. But not all AT infantry uses missiles, so that makes less useful. Anyways, is a good stuff. |
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