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SWR Productions Forum _ Rise of the Reds _ Medivac hability

Posted by: __CrUsHeR 7 May 2017, 20:59

I love ECA's medivac ability however it's a little used because of the need to always have a medic along with the troops, so I thought if it would not be possible to make this ability more accessible to call the helicopter on the battlefield.

It would be interesting?

Posted by: {Lads}RikerZZZ 8 May 2017, 1:01

It would be a brilliant idea in my opinion. The whole medivac thing is a great idea in concept, but it is norotiously tedious to use.
Perhaps it would be possible to give them the "recover now" and the "recover at destination" like the toxin tractor or demo commando

Posted by: re_simeone 8 May 2017, 14:27

Am I only one that thinks that Medic Bunkers should have call in ability too ?

Posted by: __CrUsHeR 8 May 2017, 14:33

QUOTE (re_simeone @ 8 May 2017, 10:27) *
Am I only one that thinks that Medic Bunkers should have call in ability too ?

Really a great idea, would certainly make the upgrade very useful.

Posted by: {Lads}RikerZZZ 8 May 2017, 16:54

this was literally just brought up in the 1.87 fortifications thread lol

Posted by: Skitt 8 May 2017, 21:51

would be insanely easier to use if it was a sidebar ability, but alas its a unit based.

Posted by: re_simeone 9 May 2017, 0:13

For example I tend to place Heavy Snipers near them,
It would make life lot easier if they'd have this ability.

Posted by: (USA)Bruce 9 May 2017, 1:02

^This is littarly on my fortifications post
I mentioned that, are we repeating or moving the thread here? wtf guys? xD

Posted by: re_simeone 9 May 2017, 3:51

I've seen that thread. but haven't actually read through it.

Posted by: __CrUsHeR 9 May 2017, 12:20

QUOTE ((USA)Bruce @ 8 May 2017, 21:02) *
^This is littarly on my fortifications post
I mentioned that, are we repeating or moving the thread here? wtf guys? xD

My proposal here is to talk about a better use of medivac in the game, and does not create a conflicting topic to yours. tongue.gif

QUOTE (Skitt @ 8 May 2017, 17:51) *
would be insanely easier to use if it was a sidebar ability, but alas its a unit based.

I also think the most practical way to use this would be via sidebar ability. In this case how could the ability be released?




Posted by: SoraZ 9 May 2017, 12:50

You cannot have side-bar abilities from units/structures with limited range function reliably. This was what prevents the Claymore, Howitzer and Topol from being side-bar abilities (also the fact we have a tiny limit for short-cuts).

Posted by: Hecthor Doomhammer 9 May 2017, 14:34

Then let the Medic Commando from the Fennek drop also have the ability to call in the Medivac Copter

Posted by: __CrUsHeR 9 May 2017, 14:56

^I think it would be strange a stealthy unit like the Medic Commando to call a medivac... or not? ...

Posted by: {Lads}RikerZZZ 9 May 2017, 22:35

the commando medic should NOT be allowed to recover infantry.
Unless they had a longer animation than the default medics and they unstealthed, they would be able to wonder around and just endlessly collect dead infantry for free with no chance of repercussions. getting a 100% refund on infantry with that sort of backup is just outright op.

Posted by: SoraZ 10 May 2017, 12:59

QUOTE ({Lads}RikerZZZ @ 9 May 2017, 23:35) *
the commando medic should NOT be allowed to recover infantry.
Unless they had a longer animation than the default medics and they unstealthed, they would be able to wonder around and just endlessly collect dead infantry for free with no chance of repercussions. getting a 100% refund on infantry with that sort of backup is just outright op.

Which is exactly why it doesn't have that.

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