Hover Crusader not amphibious? |
Hover Crusader not amphibious? |
29 Apr 2010, 19:35
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#1
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Group: Members Posts: 12 Joined: 24 March 2010 From: England Member No.: 877 |
Hi,
Am i the only one who thinks that Crusaders should be able to move over water while in 'hover propulsion' mode? Just a thought. O=MM=C This post has been edited by MecanicalMan: 29 Apr 2010, 19:36 |
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29 Apr 2010, 20:00
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#2
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Group: Members Posts: 211 Joined: 16 August 2009 Member No.: 356 l33t |
The team stated that this created a few bugs and so they removed it.
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30 Apr 2010, 12:08
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#3
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Can pass it off by saying the hover engines aren't effective on water because the aren't powerful enough.
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30 Apr 2010, 13:51
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#4
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7-tan Group: Members Posts: 140 Joined: 6 June 2009 Member No.: 24 Headphone Addict |
Anything that makes a 60t hunk of material hover above solid ground tends to work over water too. Case in point: hovercraft.
As huhnu pointed out, a bug in the locomotor logic makes the dust trail effect visible once the tank reaches a certain speed, regardless of what surface it hovers on, so it'll look retarded if the effect appears over water surface. I could be wrong though. Another possible reason is simply balance. -------------------- [Sources] CARAT HD-1, Sony E445, Cowon S9 [Amplifiers] PA2V2, Corda XXS, Corda Arietta [Headphones] Audio Technica ATH-AD900, Beyer DT250-80, Head-Direct RE0, Soundmagic PL50, Koss PortaPro http://www.last.fm/user/warisz00r JOIN SWR FORUMS LAST.FM GROUP |
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1 May 2010, 5:58
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#5
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
I don't think so, CWC has trails that work properly.
EDIT: Nvm, it's probably because you can't stop the crusader from transforming on water This post has been edited by Zeke: 1 May 2010, 6:08 -------------------- |
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1 May 2010, 12:25
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#6
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Frontline Chaos mod leader and creator Group: Tester Posts: 493 Joined: 6 June 2009 From: Dordrecht, the Netherlands Member No.: 25 Projects: ROTR Tester Host of |
It can be fixed by replacing W3DTankDrawModule with W3DDrawModel. Problem is, you won't have thread marks, and you must manually add thread dust. On the other hand, you do can make wave effects when on water.
tl;dr, it can be fixed, but it ain't worth the effort. -------------------- |
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19 Sep 2010, 11:08
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#7
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
The transforming is what couses issues as Zeke stated.
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