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My "Porting Russia into ZH" Thread
Kang Rusa
post 13 Jul 2019, 4:33
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Hi guys! biggrin.gif

So, I've been thinking about combining the best mods into one, and right now I'm adding Russia's Rapid Deployment General. I renamed the faction into Russia Airborne General (might change into Russia Special Forces General) and replaced Orlov with Zhana Agonskaya. I've done the INI coding for the Playertemplate.ini and the dozer, The problem is, it won't mean anything unless I add images (medallions, general's powers windows, portrait, scorescreen, etc.) My first question is how do I add new medallions, portraits, etc into the existing ini? Where do I even find the images used in the ini? Also, how do I edit the words that show on the skirmish loading screen?

Thanks in advance.
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Zeke
post 26 Jul 2019, 2:46
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Use the w3d viewer that comes with RenX to check which textures are used. Some of the textures will be found in the original ZH/Vgen big files not just the ROTR mod ones.

Make sure the "Display" button is pressed so that you can see the texture in the viewport.


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Zeke
post 5 Aug 2019, 6:50
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QUOTE (Zeke @ 26 Jul 2019, 9:46) *
Make sure the "Display" button is pressed so that you can see the texture in the viewport.



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Kang Rusa
post 6 Aug 2019, 6:18
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Already did. Now I have some weird colours instead of the texture.
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Omeka88
post 10 Aug 2019, 14:59
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QUOTE (Kang Rusa @ 6 Aug 2019, 7:18) *
Already did. Now I have some weird colours instead of the texture.


can screenshot of both Renx and W3dView of the model [or the render preview from final big] , just for see how look like


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