US Crusader Tank?, ? |
US Crusader Tank?, ? |
21 Nov 2017, 16:41
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#1
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Group: Members Posts: 154 Joined: 15 February 2013 From: USA Member No.: 9793 |
How the hell is this Crusader tank realistic? This unit should be in a game like Tiberium wars or Transformers or something!? To this day not one tank looks or operates like this unit so how is this keeping in with realism? Just asking....
This post has been edited by Chuck Kawosky: 21 Nov 2017, 16:41 |
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25 Nov 2017, 13:08
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#2
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Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
While ROTR isn't about realism, the only reason the hover crusader exist is that it was one of the beta Generals concepts since the early days and devs want to bring some of those back. EA discard that idea in the final game, and for good reasons. It was the only cut I agreed with.
In a game where navy is not supported and maps with lots of water cause insane lag, being hover and amphibious is one of the least useful cliches ever. At least it get extra speed, but then its armor become weaker. -------------------- We Die Standing.
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25 Nov 2017, 13:30
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#3
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The owner of the 1st legit (and signed) CD of ShockWave Group: Moderator Posts: 637 Joined: 19 May 2013 Member No.: 9941 |
In a game where navy is not supported and maps with lots of water cause insane lag, being hover and amphibious is one of the least useful cliches ever. At least it get extra speed, but then its armor become weaker. It also gain extra resistance to conventional mines (ie anything but demo traps, mole mines, or demo charges) -------------------- My Soundcloud profile: right here |
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