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US Crusader Tank?, ?
Chuck Kawosky
post 21 Nov 2017, 16:41
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How the hell is this Crusader tank realistic? This unit should be in a game like Tiberium wars or Transformers or something!? To this day not one tank looks or operates like this unit so how is this keeping in with realism? Just asking....

This post has been edited by Chuck Kawosky: 21 Nov 2017, 16:41
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X1Destroy
post 25 Nov 2017, 13:08
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While ROTR isn't about realism, the only reason the hover crusader exist is that it was one of the beta Generals concepts since the early days and devs want to bring some of those back. EA discard that idea in the final game, and for good reasons. It was the only cut I agreed with.

In a game where navy is not supported and maps with lots of water cause insane lag, being hover and amphibious is one of the least useful cliches ever. At least it get extra speed, but then its armor become weaker.







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Maelstrom
post 25 Nov 2017, 13:30
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The owner of the 1st legit (and signed) CD of ShockWave
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QUOTE (X1Destroy @ 25 Nov 2017, 13:08) *
In a game where navy is not supported and maps with lots of water cause insane lag, being hover and amphibious is one of the least useful cliches ever. At least it get extra speed, but then its armor become weaker.

It also gain extra resistance to conventional mines (ie anything but demo traps, mole mines, or demo charges)


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