Speediestsaf's Gallery, Autodesk projects, after long periods of time |
Speediestsaf's Gallery, Autodesk projects, after long periods of time |
4 Jul 2013, 11:43
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#1
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Group: Members Posts: 12 Joined: 27 January 2013 Member No.: 9673 |
Again, model is completely by me, no concept art is available, and my buddy InsurgentCell has gladly accepted to optimize the model. It is at 2.1k polygons.
Only one picture is available at the moment, more will be available later on this month. I will possibly change the topic name to "Speediestsaf's Gallery" to avoid over-posting topics of my images. Criticism is accepted, and expected. This post has been edited by Speediestsaf: 29 Mar 2014, 8:10 -------------------- |
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4 Jul 2013, 12:16
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#2
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
It was a bit strange. I think the tracks of the tank needs a re-work to look more realistic.
-------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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18 Dec 2013, 6:36
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#3
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Group: Members Posts: 12 Joined: 27 January 2013 Member No.: 9673 |
It was a bit strange. I think the tracks of the tank needs a re-work to look more realistic. Its been a while since I've come back to this model, but I was able to hear out your thought and have adjusted the tracks to what InsurgentCell has recommended me. If you still think changes must be made, please describe how they should look like. Thanks for the advice anyway. I also added some more stuff onto the tank. I've learned a few more tools. But I forgot the proper lighting techniques, since 3ds Max has changed the regular lighting in version 10. -------------------- |
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18 Dec 2013, 9:08
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#4
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Stealth Master Group: Members Posts: 298 Joined: 10 February 2012 From: USA Member No.: 8990 |
the door looking thing in the middle (in between the treads) almost reminds me of the stabilizers used by the Arclite/Crucio siege tanks.
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29 Mar 2014, 8:24
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#5
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Group: Members Posts: 12 Joined: 27 January 2013 Member No.: 9673 |
I've been working on a few models, this was my latest one, a really really high-poly count ship which I think looks cool, but I made it for the looks, so I don't care if it can fly or not.
I also don't really mind the poly count, it's not gonna be used for any games unless their engine is good. I'm going to be very busy in the next few weeks. I don't think this model needs to be critisised, its made for my enjoyment. There might be a small thing to patch up, which ill do when I have the time but I'm not taking this model too seriously. I present you, The Solar Alliance Warp Assaulter I enjoyed making this. Front Cool console looking render Front-side Top Bottom Back-top Back Front-top Poly count 9000+ This post has been edited by Speediestsaf: 29 Mar 2014, 8:34 -------------------- |
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29 Mar 2014, 14:11
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#6
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Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 |
Nice ship there!
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8 Apr 2014, 0:32
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#7
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Group: Members Posts: 12 Joined: 27 January 2013 Member No.: 9673 |
Thanks!
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