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SWR Productions Forum _ The Art Gallery _ Oliver Model Stuff

Posted by: Oliver 3 Jun 2014, 19:43

I always wanted to model a wind turbine so here it is... My first model!

Now for the skin, i've no idea how to do skinning it dry.gif

Posted by: Svea Rike 3 Jun 2014, 20:06

Damn that's sexy! Just look at them polygans, yeehaw!

Posted by: The_Hunter 3 Jun 2014, 21:31

looks pretty neat but extremely ineffecient in terms of polygon use specialy on the stair case wink.gif

Posted by: Oliver 3 Jun 2014, 22:04

Well 613 polygons total.. not that much since this has to be pretty big, stairs only have 146 polygans but i'll see how it looks ingame with and whithout them.

I really need help on how to aplly the skin.. I mean unwrap uvw... Its here where I am lost

Posted by: Oliver 8 Sep 2014, 19:36

I decided to make the Viktor bomber for zero hour following the same style of ECA planes.. Started this 1h ago...


Posted by: The_Hunter 8 Sep 2014, 20:53

the main Fuselage looks good sofar.

Are you using a blue print to make it ?
If not i'd highly recommend it as it makes the whole process alot easier.

Posted by: Oliver 8 Sep 2014, 23:56

Not yet, but i'll probably have to use it for those problematic wings.


Posted by: TimeBurner 9 Sep 2014, 16:38

DAMN I cant install 3ds max... maybe it can run on 2 gb of ram? ahah can it?

Posted by: TimeBurner 9 Sep 2014, 16:44

Can I just use Gmax with renx ? whats the difference?

Posted by: Oliver 9 Sep 2014, 18:24

It can, 3ds max 7 or 8 is pretty old.. 3ds max has more stuff and makes skinning a lot simpler and easier..

I made the wing!

What would you guys make different?






Posted by: Oliver 10 Sep 2014, 16:25

EDIT: I think it's finished, not very happy with the part where the exhaust will be so I'll work on it.

Polygons: 976 (It still has some hidden faces so it will probably be around 900)




Posted by: The_Hunter 10 Sep 2014, 16:35

looks pretty good sofar altho you might want to mess around abit with those smooth groups.


Also 900 polygons is pretty good for a plane of that size.

Posted by: Oliver 10 Sep 2014, 18:46

QUOTE (The_Hunter @ 10 Sep 2014, 16:35) *
looks pretty good sofar altho you might want to mess around abit with those smooth groups.

Also 900 polygons is pretty good for a plane of that size.


Which ones? The wings and the pointy things in the back of the wings? Or are you referring to something else?

Posted by: The_Hunter 10 Sep 2014, 23:23

I can't realy tell it just looks abit odd specialy around the edges of the wings and those intakes.

It kinda gives me the feeling i'm looking at an inflatable aircraft toy rather than an actual airplane tongue.gif

Posted by: Oliver 11 Sep 2014, 14:24

Perhaps a good skin will hide it or actually make it look good? Anyway I think I know what you were meaning, I think I fix it, but I am not sure... I'll post a Sketchfab link of it.

And I edited the fuselage for an easier skinning tongue.gif

https://skfb.ly/BpPR

Posted by: xiedongli 13 Sep 2014, 10:55

that's a nice looking model, now i am expecting a textured version smile.gif

Posted by: Re_Simeone 14 Sep 2014, 4:16

I like it so far.
What you intend to do with it ? Something a la Scorpio,or only for personal use ?

Posted by: Oliver 14 Sep 2014, 10:58

A la scorpio? It is intended to be used for a campaign mission.

Posted by: Re_Simeone 14 Sep 2014, 12:38

QUOTE (Oliver @ 14 Sep 2014, 11:58) *
A la scorpio? It is intended to be used for a campaign mission.

Guy that did Red Dawn and Tsar Bomb for Russians.
Can't wait to see it in action,any plans what it would carry ?

Posted by: Oliver 16 Sep 2014, 19:46

I have not decided yet what the role it will have in the mission... And i finally started making the skin

My very first skin actually (with some pieces of SWR work) tongue.gif

I am not very happy with the windows and the lines of the fuselage, but is kinda hard to replicate other people work.


Posted by: Comr4de 16 Sep 2014, 20:15

That's looking good so far I8.gif

Tone down the black on the green tinted windows though, implies some exaggerated depth. Keep at it good sir!

Posted by: The_Hunter 16 Sep 2014, 20:48

Looking good sofar.

I could send you a photoshop file of one of our own planes so you could examine it if you wish

Posted by: Oliver 16 Sep 2014, 21:11

Thanks for the feedback.

QUOTE (The_Hunter @ 16 Sep 2014, 20:48) *
I could send you a photoshop file of one of our own planes so you could examine it if you wish


That would be nice, but I'm using GIMP and Paint.net for this though.

Posted by: The_Hunter 16 Sep 2014, 21:16

Then i would recommend getting photoshop CS2 (it is freeware now a days).
Its pretty much the industry standard when it comes to image manipulation and photo editing smile.gif

Posted by: Oliver 21 Sep 2014, 23:06

An update if you don't mind, since I want this to be in ECA style as closest as posible.. So feel free to criticise (constructive ones pls)


Posted by: Sato-kun 22 Sep 2014, 2:49

The bulge under the wing tho, if that part somehow can be 'flatten' down a bit, would look great, texture wise, its neat, accept for the wing which somehow to blant? well that's my opinion smile.gif

Posted by: Oldschool22 22 Sep 2014, 8:57

Try to get some more color on the wings, kinda like this


Posted by: Oliver 22 Sep 2014, 11:38

QUOTE (Sato-kun @ 22 Sep 2014, 2:49) *
The bulge under the wing tho, if that part somehow can be 'flatten' down a bit, would look great, texture wise, its neat, accept for the wing which somehow to blant? well that's my opinion smile.gif


Thank you people.. Yh you're right about that bulge... And the wing is not finished people

Posted by: The_Hunter 22 Sep 2014, 12:07

Have you given Photoshop CS2 a try yet ?

If you do/did i could send you a bunch of templates that woudl make replicating our style alot easier since you can look into how we made ours.

Posted by: Oliver 22 Sep 2014, 12:21

Not exactly cs2, I borrowed photoshop cs6 from a friend, so i'm exploring this one

Posted by: Oliver 23 Sep 2014, 18:31

Well, almost done, still need to apply some effects and finish the engines (and I already converted the projected into photoshop).

Posted by: Sato-kun 23 Sep 2014, 18:53

Now that's great, and for some reason
now to think about that camo pattern, I somehow can't pull that off,

I only manage to just splat on some stuff. Wonder how you guys manage to pull like 'connected' camo pattern, altho for fighter or any other small jets, its easier for the least, good job tho

Posted by: Oldschool22 24 Sep 2014, 7:13

when i compare the photo i provided and the work that you have done......it looks almost identical

Posted by: __CrUsHeR 24 Sep 2014, 13:07

Very nice work, this aircraft will be designed to some sort of mod?

Posted by: Oliver 31 Oct 2014, 20:06

^ hmm kinda lol... Looking to it now, I freaking hate those lines...

Something new...

I "borrowed" the concept of those boxes attached to the turret from Zeke edited MLRS model (hope he doesn't mind tongue.gif), and also something from Chaparral made by The Hunter.


Posted by: InsurgentCell 31 Oct 2014, 23:29

QUOTE (Oliver @ 23 Sep 2014, 13:31) *
My very first skin actually (with some pieces of SWR work) tongue.gif

Wow first time texturing and already you're better than I am! YOU MUST TEACH ME YOUR WAYS

Posted by: Oliver 1 Nov 2014, 15:16

^ just be rigorous with yourself XD.gif..

This was my second attempt of skinning that plane... Which didn't end up as i wanted, soo i'm working on the the 3rd and hopefully final one lol


Posted by: Madin 2 Nov 2014, 17:40

Great work!

Posted by: Admiral*Alex 2 Nov 2014, 18:36

QUOTE (Oliver @ 1 Nov 2014, 9:16) *
^ just be rigorous with yourself XD.gif..

This was my second attempt of skinning that plane... Which didn't end up as i wanted, soo i'm working on the the 3rd and hopefully final one lol



This is amazing work. I think this is up to par with SWR models and this only took you a couple of days to do. Please keep us posted on this.

Posted by: Oliver 5 Nov 2014, 16:45

Small update on that M270 MLRS

(yh, i'm bad at rendering XD.gif)


Posted by: __CrUsHeR 5 Nov 2014, 16:53

QUOTE (Oliver @ 1 Nov 2014, 12:16) *
^ just be rigorous with yourself XD.gif..

This was my second attempt of skinning that plane... Which didn't end up as i wanted, soo i'm working on the the 3rd and hopefully final one lol


I only recommend a re-texture of the items under the wings (missiles and extra fuel tanks) because the current texture is strange. The geometry of the aircraft's belly below the cockpit does not seem to be appropriate, perhaps gain a more rounded shape for greater compliance with an aerodynamic desing (as with other RL's aircrafts and the other models of the ROTR).

Overall texture is beautiful and nice and the concept of the aircraft is very good.

Posted by: Oliver 5 Nov 2014, 16:58

QUOTE (__CrUsHeR @ 5 Nov 2014, 17:53) *
I only recommend a re-texture of the items under the wings (missiles and extra fuel tanks) because the current texture is strange. The geometry of the aircraft's belly below the cockpit does not seem to be appropriate, perhaps gain a more rounded shape for greater compliance with an aerodynamic desing (as with other RL's aircrafts and the other models of the ROTR).

Overall texture is beautiful and nice and the concept of the aircraft is very good.


That is because it has no skin, I thought that would be obvious.. One has no skin, the other is housecolor.. And for the model itself, it looks way better than it looks, I just give that angle to show its skin. Besides that, this skin is a no go, since it didn't feel like it shared the style of the vulcan as I wanted.

Posted by: __CrUsHeR 5 Nov 2014, 17:06

^I really had not noticed the absence of a skin in the tank. sleep.gif

Posted by: Oliver 14 Nov 2014, 20:29

Here, basically everything was photoshopped from pieces of SWR and EA.. But there is something about it that I don't like.


Posted by: Zeke 18 Nov 2014, 4:53

QUOTE (Oliver @ 15 Nov 2014, 3:29) *
Here, basically everything was photoshopped from pieces of SWR and EA.. But there is something about it that I don't like.

*MRLS pic*


NEVER

EVER

rotate the orthograhpic views!

Otherwise, looks good to me, though that launcher does look kinda http://www.moddb.com/mods/zero-hour-reborn1/images/usa-mrls#imagebox.

Posted by: Svea Rike 18 Nov 2014, 17:12

QUOTE (Zeke @ 18 Nov 2014, 4:53) *
Otherwise, looks good to me, though that launcher does look kinda http://www.moddb.com/mods/zero-hour-reborn1/images/usa-mrls#imagebox.


Maybe cause they're both based on the M270.

Posted by: Oliver 19 Nov 2014, 4:06

Ortographic view? Wtf is that? I only rotate my perspective view in order to work better with the model.

And yh, I did check some mlrs from differents mods, and I liked the concept of the boxes on the turret of http://www.moddb.com/mods/zero-hour-reborn1/images/usa-mrls#imagebox and http://www.moddb.com/mods/command-conquer-tiberian-sun-redux/images/nod-mlrs#imagebox MLRS.. I did mention it, you will find it if you scroll up.

Posted by: Zeke 20 Nov 2014, 3:38

QUOTE (Oliver @ 19 Nov 2014, 11:06) *
And yh, I did check some mlrs from differents mods, and I liked the concept of the boxes on the turret of http://www.moddb.com/mods/zero-hour-reborn1/images/usa-mrls#imagebox and http://www.moddb.com/mods/command-conquer-tiberian-sun-redux/images/nod-mlrs#imagebox MLRS.. I did mention it, you will find it if you scroll up.


Ah, didn't notice tongue.gif

QUOTE (Oliver @ 19 Nov 2014, 11:06) *
Ortographic view? Wtf is that? I only rotate my perspective view in order to work better with the model.


Orthographic views are the flat views, basically every other view except for perspective.

Here's a comparison:
http://i178.photobucket.com/albums/w259/Zeke_Dlyoung/UserVSPerpective.jpg~original

Like the model on the left, your model's front should be bigger than the back when viewed from that angle, but it isn't, in fact it seems the front actually looks smaller, which is wrong when you compare it to the model on the right.

So my guess is, you probably rotated one of the ortho views. Changing the view back to perspective again should fix it.

Posted by: Oliver 20 Nov 2014, 21:21

^ oh lol I knew there was something wrong.. Thanks for the quick explanation Zeke smile.gif

(Be highly critical please)

Posted by: The_Hunter 20 Nov 2014, 21:49

Texture on the launch holes seems a tad blurry compared to the rest.
Also i would get rid of those 2 extruded bits infront of the cabbin it doesn't look exactly good imo (i know the chaparral has them but yea)
And finaly there is a rather big lack of contrast on the unit sofar (to much USA grey/silver and to little other colors that define its shapes and make it look interesting from a distance)

Posted by: Oliver 20 Nov 2014, 22:25

QUOTE (The_Hunter @ 20 Nov 2014, 22:49) *
Texture on the launch holes seems a tad blurry compared to the rest.
Also i would get rid of those 2 extruded bits infront of the cabbin it doesn't look exactly good imo (i know the chaparral has them but yea)
And finaly there is a rather big lack of contrast on the unit sofar (to much USA grey/silver and to little other colors that define its shapes and make it look interesting from a distance)


I think that is from the render, it can only be... The texture (except the bottom parts) share the same proportions as the other parts and was made by me (wasn't scale).

I like those 2 things tongue.gif

Yh, I actually thought that giving those white lines at the border of the faces would somehow simulate curved faces and make the texture not look so "boring", they did that, but it stills misses something, I tried low gradients, but still... Even trying to give different tones on some parts, which didnt look very nice... Don't know what to do more.

Posted by: Oliver 1 Dec 2014, 20:41

Something totally different, as I think that art can be done at the nivel of mapping as well tongue.gif

http://i.imgur.com/V7zauz9.jpg
http://i.imgur.com/ScuR5rT.jpg
http://i.imgur.com/p3XGs0c.jpg

Posted by: Oldschool22 4 Dec 2014, 6:43

about that m270.....have you tried US Desert Camo yet?



or....how about regular camo?


Posted by: Oliver 4 Dec 2014, 15:01

yh, but that wont fit amongst the usa units.. But anyway, I managed to make it look better.

Posted by: Evan 4 Dec 2014, 16:22

Maps look great. Especially the "populated" area. That's one thing that I simply cannot do well/don't have the patience for.

You're becoming quite the Jack of all Trades.

Posted by: Oliver 16 Dec 2014, 22:27

^ just to think that I started all this back in August of 2013 and only have a couple of months of experience, makes me regret not starting modding and stuff earlier.

Back to the M270, I think I fixed the issue of contraste... And I am not so sure about the skin on the turret, I have this model so ingrained in my head that I already don't know what looks good or looks bad XD.gif

http://i.imgur.com/xnoz5lj.png

Posted by: Evan 16 Dec 2014, 22:38

Oh stop, you are making awesome strides and I see potential. Most likely the skills you are acquiring now will carry over into the future.

And I didn't make my first map until then either. Just stick with it and DON'T do the things you're bad at. Comrade and I have shared a few maps that way we can both do what we are good at. Makes the map as an entirety better.

Posted by: Oliver 25 Jan 2015, 1:37

Got finally some spare free time mindfuck.gif

An heavy tank for the USA, based (a lot actually) on the M61A5 Semovente Tank.. I'll just call it Templar Tank tongue.gif


Posted by: __CrUsHeR 25 Jan 2015, 13:05

QUOTE (Oliver @ 24 Jan 2015, 22:37) *
Got finally some spare free time mindfuck.gif

An heavy tank for the USA, based (a lot actually) on the M61A5 Semovente Tank.. I'll just call it Templar Tank tongue.gif


Unique design to an American tank; has classics traces and that pleases me, good work! smile.gif

Posted by: Oliver 28 Jan 2015, 1:06

^ Yh true, but I am in trouble with it though... I think it doesnt fit amongst the USA units of ZH/ROTR, or the units in the game, no matter how I go around it, I cant tweak it without taken away the essense of the Semovente.

Posted by: __CrUsHeR 28 Jan 2015, 1:46

QUOTE (Oliver @ 27 Jan 2015, 22:06) *
^ Yh true, but I am in trouble with it though... I think it doesnt fit amongst the USA units of ZH/ROTR, or the units in the game, no matter how I go around it, I cant tweak it without taken away the essense of the Semovente.

I understand, maybe a little more traditional format - "box style" - helps a bit; rather than rounded more square shapes forms - a mark of USA in Generals/ZH - China (and ECA in ROTR) uses more semi-rounded and multiangular models.

Another interesting detail is to try to reproduce the dark gray texture of the new Paladin, is much more beautiful than the traditional gray of the Crusader.

Posted by: Oliver 8 Feb 2015, 1:55

New thing, Panavia Tornado...

Edited model of the Cyclone made by Sargeant Rho, so big credits to him (also with some pieces of the Eurofighter of IPS). Gonna give this a similar skin of the Eurofighter.


EDIT 10/02: Progress...

Posted by: Oliver 21 Feb 2015, 22:35

I finally got to work on the Victor bomber, and I am pretty happy with it, it shares the same style as the vulcan as I wanted, not finished, but I like it biggrin.gif


Posted by: The_Hunter 22 Feb 2015, 20:19

The wings are looking good smile.gif

I would recommend you separate the layers front windows and the ones just behind.
The gradient effect will likely work better if you do that.

Posted by: RikerZZZ 2 Mar 2015, 3:56

These are brilliant. You got some sweet talent there Oliver smile.gif
Keep it up.
Also, I really wanna see that victor in game now lol

Posted by: Jester 8 Mar 2015, 12:44

Loving the MLRS, i know its the most basic looking arty piece ever but theres something i love about it again great work!

Posted by: Spejjarn 9 Mar 2015, 12:37

If you don't mind I'd like to see you make a try of modelling an ECA-style JAS-39 Gripen multi-role fighter or an ECA-style A08 Archer self-propelled howitzer. Would love to have one as a wallpaper!

Posted by: Oliver 9 Mar 2015, 14:17

The MLRS still need a little more details on the launcher, and then its done..

Not sure about the A08 Archer self-propelled howitzer since I can't almost find no pics of it, and the JAS-39 Gripen, i could give it a try, but it would look way too similar to the Eurofighter.

Posted by: re_simeone 9 Mar 2015, 23:38

Why you don't design fighter on your own,in ECA spirit of course? Like since ECA is into VTOLs they were like making new joint Euro multirole fighter,
but war broke up and only few prototypes were built,don't get me wrong,this is not some kind of request or something,I just liked your work,
and would love to see more of you,and we all love fighter jets so I got little carried away I8.gif

Posted by: MARS 10 Mar 2015, 7:23

If I may, I would find it very neat to see an ECA revival of the MBB Lampyridae/Firefly, a West German attempt at a stealth fighter from the 80s.


Posted by: re_simeone 10 Mar 2015, 11:23

They were serious with that thing ? Guess that's how they imagined stealth aircraft back in the 80s,boxiest possible.

Posted by: Jester 14 Mar 2015, 21:36

If you are taking requests a UH1Y Venom would be cool to see in place of the blackhawk with a 50 Cal on the side instead of a minigun. Dont mean to sound forceful btw was just an idea tongue.gif

Posted by: Oliver 14 Mar 2015, 23:25

Very unlikely, unless it is something really interesting.

Posted by: Diamondcutter 29 May 2015, 9:05

QUOTE (Oliver @ 14 Mar 2015, 15:25) *
Very unlikely, unless it is something really interesting.


A stealth-hawk, the one that crashed at the Bin Laden compound. I8pink.png

On a serious note though, any update on anything Oliver?

Posted by: Oliver 29 May 2015, 12:20

well almost everything that I make from now on will be for ROTR, so no point posting stuff here when you have the finished thing as a render posted on thd updates of the mod forum.

Posted by: Oliver 19 Oct 2015, 23:02

Who is that pokemon?! mindfuck.gif

Posted by: The_Hunter 19 Oct 2015, 23:19

Looks like a Tiger tank to me.

Posted by: re_simeone 19 Oct 2015, 23:35

QUOTE (Oliver @ 20 Oct 2015, 0:02) *
Who is that pokemon?! mindfuck.gif

Is this official thing since you is in a team,or something you did for fun ?

Btw it indeed looks German as Hunter stated above.

Posted by: Oliver 19 Oct 2015, 23:43

QUOTE (The_Hunter @ 19 Oct 2015, 23:19) *
Looks like a Tiger tank to me.

Damn it XD.gif

QUOTE (re_simeone @ 19 Oct 2015, 23:35) *
Is this official thing since you is in a team,or something you did for fun ?

Is just for fun, anything that I post here is just fan made (if related to ROTR)

Posted by: vectorguy 19 Oct 2015, 23:58

QUOTE (The_Hunter @ 19 Oct 2015, 23:19) *
Looks like a Tiger tank to me.

Yeah, Tiger I.

Posted by: Svea Rike 20 Oct 2015, 12:27

Guys, it's obviously a T-34, what are you high on?

Posted by: Oliver 21 Oct 2015, 20:17

Found an old model of mine... Valiant bomber


Posted by: Zeke 5 Nov 2015, 13:33

QUOTE (Oliver @ 20 Oct 2015, 6:02) *
Who is that pokemon?! mindfuck.gif


Judging by the speartenna. I'd say an ECA unit.

Posted by: {Lads}RikerZZZ 6 Nov 2015, 1:20

ECA is getting tiger tanks confirmed.

Posted by: Oliver 28 Dec 2015, 17:24

When you take mapping to a whole other level tongue.gif...

http://i.imgur.com/5rMTv2v.jpg

http://i.imgur.com/tzyy6LF.jpg

http://i.imgur.com/0mpDhou.jpg

Posted by: SGM. Jazzie Spurs 29 Dec 2015, 23:56

Map eyecandy is always appreciated biggrin.gif

Posted by: Oliver 1 May 2016, 16:05

Still WIP...

Posted by: TimeBurner 1 May 2016, 17:33

Looks great! Im guessing this is for rotr?

Posted by: __CrUsHeR 1 May 2016, 19:52

Very good!!

I was waiting for a new version of this plane; if this model is dedicated to the ROTR, please just add a texture variant with the side lines in red (for other Gen Powers); a form of visual differentiation of the VDVs and other reinforcements.

Posted by: NikCaputnic 1 May 2016, 21:33

Wow! Nice IL-76 you got there. Can't wait to see its final model.

Posted by: Oliver 12 Jun 2016, 21:06

Here's a model viewer of the Il-76 (WIP)

https://skfb.ly/PuCI

Posted by: Oliver 24 Mar 2017, 23:25

SU-35 (WIP)


And try to guess what this will be tongue.gif

Posted by: The_Hunter 29 Mar 2017, 19:55

Siege Chopper ?

Posted by: Jet02 31 Mar 2017, 3:10

Su-35 yes!! Been waiting for ages for this

Where and when will you release this? I'll be there

Posted by: Oliver 5 Nov 2017, 13:35

Trying to merge both of the Siege Chopper concepts into one, so that it fires the cannon from the front...
https://vignette.wikia.nocookie.net/cnc/images/0/03/RA2YR_Siege_Chopper_concept_art_2.jpg/revision/latest?cb=20140106085710 and https://vignette.wikia.nocookie.net/cnc/images/7/75/RA2YR_Siege_Chopper_concept_art_final.jpg/revision/latest?cb=20080525112751

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