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Gore and Bloody fx, How to add these fx in my model
adrianeyves
post 25 Jul 2017, 1:05
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Guys How can i add those bloody and gory fx made by shockwave and add it on my zerohour ...

i already made those needed :
The unitscode where new module tag pasted [SlowDeathBehavior ModuleTag_Death045 SlowDeathBehavior ModuleTag_036 SlowDeathBehavior ModuleTag_Death0323]
Particlesystem.ini [GoreExplosionBloodSplash GoreBloodTrail]
fxlist.ini [FXList FX_InfantryGoreExplosion]
ObjectCreationList.ini [OCL_BloodyGoreExplosion OCL_BrutalBloodyDeathBits]
system.ini [GoreExplosionBloodBits]

and still i cant get any result there was no changes in my model pls need help ....

This post has been edited by adrianeyves: 25 Jul 2017, 1:06


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Spec
post 9 Feb 2018, 18:56
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QUOTE (adrianeyves @ 25 Jul 2017, 8:05) *
Guys How can i add those bloody and gory fx made by shockwave and add it on my zerohour ...

i already made those needed :
The unitscode where new module tag pasted [SlowDeathBehavior ModuleTag_Death045 SlowDeathBehavior ModuleTag_036 SlowDeathBehavior ModuleTag_Death0323]
Particlesystem.ini [GoreExplosionBloodSplash GoreBloodTrail]
fxlist.ini [FXList FX_InfantryGoreExplosion]
ObjectCreationList.ini [OCL_BloodyGoreExplosion OCL_BrutalBloodyDeathBits]
system.ini [GoreExplosionBloodBits]

and still i cant get any result there was no changes in my model pls need help ....

You need to add the OCL and FX Die modules to the infantry to make it work
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