Need help about something about RA2... |
Need help about something about RA2... |
31 Jul 2016, 12:32
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#1
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Curious Player Group: Members Posts: 135 Joined: 12 June 2016 From: Turkey Member No.: 12951 |
So basically...
I am adding a unit called Medic. Which it works perfectly fine... However... I want this unit to be available after capturing the tech hospital... Does anyone know how ? -------------------- Human curiousity is sometimes a good thing or a bad thing.
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31 Jul 2016, 13:45
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#2
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Curious Player Group: Members Posts: 135 Joined: 12 June 2016 From: Turkey Member No.: 12951 |
Fine i will found a way to do it :/
-------------------- Human curiousity is sometimes a good thing or a bad thing.
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31 Jul 2016, 15:16
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#3
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Impatient, are we? This is a forum, not a chat, people will answer when they feel like it.
Now to answer your question, it should work by simply going to the Medic unit's build requirements and added the code name of the Hospital there. |
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31 Jul 2016, 16:02
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#4
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Curious Player Group: Members Posts: 135 Joined: 12 June 2016 From: Turkey Member No.: 12951 |
Impatient, are we? This is a forum, not a chat, people will answer when they feel like it. Now to answer your question, it should work by simply going to the Medic unit's build requirements and added the code name of the Hospital there. Well it doesn't work... And sorry about that and i thought everyone just think this is a little nooby question so... Sorry about that behavior... And also i find out another way. Medics will be available on maps where there is tech hospital this allows you to detect Tech Hospitals... Medics are available for all sides in my mod. And also i am using Tibed to mod (which most of people says it sucks...i saw people saying 'Tibed sucks' on forums i checked...) Here is my mod's link... My mod! You can judge how is my mod if you want to... EDIT= I removed the medic because it's hard to make a unit available after tech hospital... This post has been edited by Neo: 31 Jul 2016, 18:59 -------------------- Human curiousity is sometimes a good thing or a bad thing.
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