Recycling Technology Update 1 |
Recycling Technology Update 1 |
21 Nov 2014, 17:36
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#76
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Rocket pods are now available Group: Members Posts: 132 Joined: 18 October 2012 From: North Carolina, USA Member No.: 9368 |
This really does seem like a potentially game changing addition to the GLA arsenal; assuming that these cross-teched vehicles remain as powerful as they currently seem. Is it really game-changing though? I suspect that an EMP artillery piece will be somewhat useful, but exactly what does a recycle-flame thrower do that a toxin tractor does not? Also (and along the same lines), a full grad barrage does a lot of damage (disabling a target in a permanent way via death) and does not need to be deployed to fire (tunnel ambush, anyone?); nor does it require the micro associated with either salvaging a specific crate with a specific unit, or the micro associated with upgrading one unit to another (presumably with a unit-by-unit button). To me, this suggests that even EMP artillery recyclers will be less useful than people might think. I do see potential synergy with hijackers, though - that could be truly epic. Long story short, I am somewhat suspicious of how useful these units will be and I am very interested to watch the next stream to see them used in competitive play! PS: I would point out that we have hardly ever seen the new bomb-truck warhead upgrade ability used competitively in the streams; I love the idea/upgrade, but the micro required and the difficulty of accomplishing the specific steps required to get them means most that people seem to be mostly just using regular bomb trucks... 90% as effective, 10x easier. I wonder if that will be the case here with the recycler (and I hope not). |
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21 Nov 2014, 17:39
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#77
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That British Guy.... Group: Project Leader Posts: 263 Joined: 27 December 2009 From: United Kingdom Member No.: 615 Projects: ROTR Voice acting lead |
The EMP variant, unless i'm mistaken, is actually a heavily modified nuke cannon that launches the projectiles via a crazy catapult like system powered by a jet engine, hence the "whine" like sound when it fires =)
This post has been edited by Seòras: 22 Nov 2014, 23:57 -------------------- |
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21 Nov 2014, 17:47
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#78
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Is it really game-changing though? I suspect that an EMP artillery piece will be somewhat useful, but exactly what does a recycle-flame thrower do that a toxin tractor does not? The new Flame Recycler looks better against structures, besides it's faster too. Also (and along the same lines), a full grad barrage does a lot of damage (disabling a target in a permanent way via death) and does not need to be deployed to fire (tunnel ambush, anyone?); nor does it require the micro associated with either salvaging a specific crate with a specific unit, or the micro associated with upgrading one unit to another (presumably with a unit-by-unit button). To me, this suggests that even EMP artillery recyclers will be less useful than people might think. If you only compare the destructive potential of Grad and EMP Recycler your reasoning makes sense, however you must take into consideration that the Recycler Truck is a T0 unit that has practically no pre-requisite and is a multi-functional unit contrary to what is the Grad: a genuine artillery. The EMP variant, unless i'm mistaken, is actually a heavily modified nuke cannon that launches the projectiles via a crazy catapult like system powered by a jet engine of sorts, hence the "whine" like sound when it fires =) Cool. This post has been edited by __CrUsHeR: 21 Nov 2014, 17:50 -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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21 Nov 2014, 17:57
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#79
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
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21 Nov 2014, 18:04
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#80
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
-------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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21 Nov 2014, 18:21
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#81
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
but exactly what does a recycle-flame thrower do that a toxin tractor does not? more damage against buildings and light vehicles at least, also burst damage of four/five fireballs instead of a continuous stream QUOTE Also (and along the same lines), a full grad barrage does a lot of damage (disabling a target in a permanent way via death) and does not need to be deployed to fire (tunnel ambush, anyone?); nor does it require the micro associated with either salvaging a specific crate with a specific unit, or the micro associated with upgrading one unit to another (presumably with a unit-by-unit button). To me, this suggests that even EMP artillery recyclers will be less useful than people might think. this is a tier lower, doesn't cost a gen point to unlock and while slower and needs to deploy compared to the rocket buggy, it cleary has a sizeable EMP effect (dunno about the price), plus when 2.00 rolls out, one general wont have the grad avariable in the first place is gamechanging? maybe not, but not every single unit means a total gamechange -------------------- |
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21 Nov 2014, 18:35
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#82
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Group: Tester Posts: 431 Joined: 5 November 2012 From: Ukraine, Kyiv Member No.: 9425 |
The new Flame Recycler looks better against structures, besides it's faster too. If you only compare the destructive potential of Grad and EMP Recycler your reasoning makes sense, however you must take into consideration that the Recycler Truck is a T0 unit that has practically no pre-requisite and is a multi-functional unit contrary to what is the Grad: a genuine artillery. Cool. Won't GRAD be Sulaymaan only in 2.0? Afterall we shouldn't forget that all factions and their respective units will be fully balanced only in 2.0. This includes roles of units This post has been edited by Planardweller: 21 Nov 2014, 18:35 |
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21 Nov 2014, 18:49
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#83
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
It will be game changing thing for GLA for sure,but game breaking ? I fail to see how that would happen...
Even without seeing rest of Recycler variants when upgraded,I am pretty much sure how this wouldn't upset balance in slightest,first of all,this thing doesn't look like it have tough armor at all,besides its visual look I can assume that because it moves quite fast for well armored unit,so I am pretty much sure its armor is probably weaker than average MBT. Second,you just can't spam it so effectively,since it is not produced from Arms Dealer,but from Hideout, and I couldn't see anyone spaming Hideouts in anything other than casual Skirmish match vs AI. |
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21 Nov 2014, 18:55
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#84
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Group: Members Posts: 494 Joined: 22 November 2013 Member No.: 10200 |
Will players of other factions be able to see the special recycler salvage as well?
-------------------- Composite Armor has been installed, sir.
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21 Nov 2014, 19:52
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#85
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Group: Donator Posts: 130 Joined: 7 February 2014 From: Canada Member No.: 10286 |
I would point out that we have hardly ever seen the new bomb-truck warhead upgrade ability used competitively in the streams; I love the idea/upgrade, but the micro required and the difficulty of accomplishing the specific steps required to get them means most that people seem to be mostly just using regular bomb trucks... 90% as effective, 10x easier. I wonder if that will be the case here with the recycler (and I hope not). I agree that the bomb truck ability is much more situational, and hard to use. The big difference is that the micro needed to upgrade the recycler is permanent. One intense conflict that grabs you what you need, and now you have a new unit at your disposal. I feel the bomb truck upgrades will mostly be used to speed up a base wipe, not really a way to expand your arsenal. |
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21 Nov 2014, 19:55
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#86
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
During one match I had with Comrade Crimson, him being China and me being GLA, I managed to get 3 nuclear crates from his Breeder Reactors and use them. But the match was a bit staged to show off, so it's usually not likely to get so much out of it.
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21 Nov 2014, 20:18
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#87
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Won't GRAD be Sulaymaan only in 2.0? Afterall we shouldn't forget that all factions and their respective units will be fully balanced only in 2.0. This includes roles of units Yes, but Sulaymaan have both units in 2.0; anyway I do not know if I understand your point. During one match I had with Comrade Crimson, him being China and me being GLA, I managed to get 3 nuclear crates from his Breeder Reactors and use them. But the match was a bit staged to show off, so it's usually not likely to get so much out of it. The Nuke Truck is a cool addition but it is not something that you can count on to win a game; although I like this facility I think it would be something dispensable for ROTR. This post has been edited by __CrUsHeR: 21 Nov 2014, 20:22 -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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21 Nov 2014, 22:10
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#88
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Yea th bombtrucks beeing able to use nuclear material to upgrade themselfs are just a cool gimmick
It's not breaking anything and it didn't take up more than a few hours worth of time to make in the first place -------------------- |
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21 Nov 2014, 22:20
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#89
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Group: Tester Posts: 431 Joined: 5 November 2012 From: Ukraine, Kyiv Member No.: 9425 |
Yes, but Sulaymaan have both units in 2.0; anyway I do not know if I understand your point. The Nuke Truck is a cool addition but it is not something that you can count on to win a game; although I like this facility I think it would be something dispensable for ROTR. The point was that two other GLA generals - Yusuuf and Ibrahim, do not have Grads (high burst damage AoE attack), only the Recycler truck and the rocket buggy (non splashy, but still high burst damage artillery). Ibrahim, afaik, will be less limited in terms of artillery, because he will have the mobile Scud launcher, but Yusuuf will definitely appreciate having Recycler truck to help in that department. Hunter, will the "flamecycler" be able to perform a firestorm and is its attacks AoE? This post has been edited by Planardweller: 21 Nov 2014, 22:21 |
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21 Nov 2014, 22:37
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#90
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Group: Donator Posts: 130 Joined: 7 February 2014 From: Canada Member No.: 10286 |
Another question, will the GLA need to reach a tech tier to take advantage of the crates?
For example, can you upgrade a recycler with an EMP artillery if you are only T1 (provided you get the T2 China crate)? |
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22 Nov 2014, 8:06
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#91
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Actually, the Grad is the GLA's standard heavy artillery. As it stands right now, there is one general who gets a unique replacement for the same role and I'm not talking about Ibrahiim with his Scud Launcher.
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22 Nov 2014, 8:54
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#92
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Group: Members Posts: 311 Joined: 23 September 2014 From: Pearl of the Orient Sea Member No.: 10658 Yo buddy... Still Alive? |
It -probably- won't require a GP unlock at all, since we want this to be a central mechanic of the GLA, so there wouldn't be a point in artificially restricting access to it. And yes, it will be for ALL GLA generals in 2.0, for much the same reason. Doesn't this means that the strategy/tactics, of GLA, will change from Guerilla and Stealh to Stealth, Salvage and Recycling? Well because some armies/special forces/units in the ROTR World and Real World does use Guerilla, I.E for ROTR, Jaeger. |
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22 Nov 2014, 9:58
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#93
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
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22 Nov 2014, 14:43
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#94
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How come nobody says wizard anymore Group: Moderator Posts: 976 Joined: 7 June 2009 Member No.: 36 Projects: SWR Productions |
So wait,Ibrahiim will have both Scud and Grad ? thats pretty much what is written right there, yes, ^^ -------------------- |
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22 Nov 2014, 16:40
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#95
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I fits I sits Group: Members Posts: 532 Joined: 18 August 2010 From: Wirral, United Kingdom Member No.: 1107 |
Actually, the Grad is the GLA's standard heavy artillery. As it stands right now, there is one general who gets a unique replacement for the same role and I'm not talking about Ibrahiim with his Scud Launcher. So the SCUD will become like a more dated version of the TOPOL or something similar (I guess since Ibrahiim is the Bio-command he'll have to use the GRAD to destroy enemy defences or vehicle blobs)? This post has been edited by Dangerman: 22 Nov 2014, 16:41 |
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22 Nov 2014, 16:46
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#96
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Last time i check this was a recycler update and not "ask a developer all the shit i want to know" thread.
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22 Nov 2014, 18:07
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#97
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The Sun Hero Group: Members Posts: 784 Joined: 22 July 2013 From: India Member No.: 10041 |
Hunter : Do you still need an icepack ?
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22 Nov 2014, 20:28
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#98
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Group: Members Posts: 650 Joined: 1 March 2014 Member No.: 10319 |
Will players of other factions be able to see the special recycler salvage as well? Should be like the normal alvages. And from my experience with salvages and money crates you can deny them to the enemy by placing a structure basement on them... -------------------- And then...
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25 Nov 2014, 13:53
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#99
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Group: Members Posts: 162 Joined: 11 July 2014 From: Bandung, Indonesia Member No.: 10536 |
I bet the next update will showcase the even more awesome potential of the Recycler Truck, like what will happen when USA, ECA, Russia or hostile GLA vehicle's weapons was turned against themselves!
For Russia, I already can guess that one of them would be the dreaded Tesla weaponry, but for the other one, it's still anyone's guess.. |
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25 Nov 2014, 14:23
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#100
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The owner of the 1st legit (and signed) CD of ShockWave Group: Moderator Posts: 637 Joined: 19 May 2013 Member No.: 9941 |
I bet the next update will showcase the even more awesome potential of the Recycler Truck, like what will happen when USA, ECA, Russia or hostile GLA vehicle's weapons was turned against themselves! For Russia, I already can guess that one of them would be the dreaded Tesla weaponry, but for the other one, it's still anyone's guess.. ECA and Russia variants have been showcased during last stream. If you want to know: ECA has an Anti-tank gun at Tier 1, and a Microwave Deathray at Tier 2 Russia has Tesla variant at Tier 1 and Mini-tremor at Tier 2 -------------------- My Soundcloud profile: right here |
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