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Negative Power Glitch
eric_hein
post 27 Feb 2010, 6:20
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While playing in a 4 player FFA skirmish, my enemy hit some of my power plants with the Lockdown MLRS EMP missiles, causing my defenses to lose power. While getting overrun, I noticed that my power level was much lower than it should be, given the number of power plants I had. Once I was defeated, I checked my power; sure enough, it was negative.

I believe this is the cause of the error: When USA Superweapon general attacks a building with her Lockdown MLRS (EMP missiles), the building loses power for a period of time, then comes back up. There must be a math glitch with this that takes away power but doesn't give it all back.
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Pickysaurus
post 1 Mar 2010, 22:27
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That is quite a glitch


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wb21
post 2 Mar 2010, 3:03
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Pickysaurus
post 2 Mar 2010, 14:59
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Does the same happen with EMP weapons in vZH though?


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Frostyarmy
post 4 Mar 2010, 0:08
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I caused that glitch I8.gif
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eric_hein
post 5 Mar 2010, 1:00
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QUOTE (Pickysaurus @ 2 Mar 2010, 4:59) *
Does the same happen with EMP weapons in vZH though?


Good question, not sure about that. There were no mobile EMP weapons in Zero Hour, so the only way you would have seen it is if someone had a structure next to an EMP turret. It's worth testing though.

QUOTE (Zhao @ 3 Mar 2010, 14:08) *
I caused that glitch I8.gif


Yes you did. rolleyes.gif
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Pickysaurus
post 5 Mar 2010, 12:03
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QUOTE (eric_hein @ 4 Mar 2010, 22:00) *
Good question, not sure about that. There were no mobile EMP weapons in Zero Hour, so the only way you would have seen it is if someone had a structure next to an EMP turret. It's worth testing though.


Or China's EMP Gen power/US leaflet drop


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Prince Kassad
post 11 Mar 2010, 13:22
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Odd one. I do know a quite related glitch that happens when you disable power plants which are under construction (for example, using the Microwave Tank). Once you do that, the player's power output is reduced, even though the scaffold does not produce any power. If you then proceed to destroy the disabled scaffold, that power is lost for the remainder of the game, allowing you to get into the negative.

Maybe they're the same.


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