Useless TOPOL!? |
Useless TOPOL!? |
8 Jul 2014, 16:27
Post
#1
|
|
Group: Members Posts: 508 Joined: 1 March 2014 Member No.: 10323 |
Whatever may be the stats, but on the actual game play, on the streams, has the missile ever proved it's worth of 2500 cash!?
|
|
|
8 Jul 2014, 16:38
Post
#2
|
|
Group: Members Posts: 494 Joined: 22 November 2013 Member No.: 10200 |
The sound and visual alone is well worth the price.
-------------------- Composite Armor has been installed, sir.
|
|
|
8 Jul 2014, 16:48
Post
#3
|
|
Group: Donator Posts: 130 Joined: 7 February 2014 From: Canada Member No.: 10286 |
Whatever may be the stats, but on the actual game play, on the streams, has the missile ever proved it's worth of 2500 cash!? My opinion is to wait till 1.85 is actually released before you pass judgement. As of right now its stats could changed, or the way it's used could improve. |
|
|
8 Jul 2014, 16:49
Post
#4
|
|
NProductions Group: Dev. Team Posts: 449 Joined: 8 February 2013 Member No.: 9747 |
The sound and visual alone is well worth the price. Exactly. There is barely anything more interesting than hearing the rockets roaring through the sky, and than hitting the area marked by giant red nuclear symbol with several small nukes which looks like the hell itself -------------------- It is so true that its funny and sad at the same time. |
|
|
8 Jul 2014, 16:51
Post
#5
|
|
Group: Members Posts: 404 Joined: 11 July 2012 From: The Moon Member No.: 9224 |
Well I bet that a gigantic dildo launcher does indeed worth the price.
Now with extra pleasure. Order yours at just $2.500 and you get a free conscript. -------------------- |
|
|
8 Jul 2014, 17:02
Post
#6
|
|
Arena maker Group: Tester Posts: 803 Joined: 24 November 2013 From: In front of da screen Member No.: 10203 |
It's a nightmare for ECA I can tell you that much. And the recent use of them on streams were not exactly practical as I remember, people tried to hit units with them yet even the slowest ones have enough time to get out before the warheads land.
-------------------- XAttus
-game anyone? The Hunter - Nobody wants to play bombtruck simulator with you |
|
|
8 Jul 2014, 17:08
Post
#7
|
|
Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 |
The sound and visual alone is well worth the price. My opinion is to wait till 1.85 is actually released before you pass judgement. As of right now its stats could changed, or the way it's used could improve. Pretty much this |
|
|
8 Jul 2014, 17:15
Post
#8
|
|
Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Having stood on the wrong side of Topol-M missiles dozens of times already, I can attest that they are most certainly not useless. Just because they seem weak doesn't mean they are. They only appeared as such on the last stream because Comrade Crimson didn't get the most ouf of it; a single small structure can survive such a strike with luck. Tank formations and larger structures will most certainly suffer critical existance failure.
|
|
|
8 Jul 2014, 17:16
Post
#9
|
|
Group: Tester Posts: 169 Joined: 5 August 2013 From: Slovakia Member No.: 10059 Projects: ROTR Tester |
Topols are basically "I win" button on 1v1 vs. anything that decides to turtle and leave iniciative to Russians.
But thanks for lolz. -------------------- Printing Quadcannons.
|
|
|
8 Jul 2014, 17:18
Post
#10
|
|
Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
Well that is alots of cash. I suppose it will reload faster than the ECA Howitzer then?
-------------------- We Die Standing.
|
|
|
8 Jul 2014, 18:13
Post
#11
|
|
Group: Members Posts: 508 Joined: 1 March 2014 Member No.: 10323 |
The best way to make it a bit more potent would perhaps be to make the target reticule invisible to the enemy so that he doesn't know where it is gonna hit. Because if the enemy knows already, he'll either sell his buildings or move it's units thereby making the launch virtually ineffective!
|
|
|
8 Jul 2014, 18:31
Post
#12
|
|
Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Selling structures is actually worse. Sure, you get money but a ) only if you're fast enough and b ) your structure will be gone anyway.
This post has been edited by SorataZ: 8 Jul 2014, 18:31 |
|
|
8 Jul 2014, 18:33
Post
#13
|
|
Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Weither they sell the structure or not is entirely irrelevant.
the main object is to remove whatever is on the target area weither it dissapears in the smoke and fire created by the nukes or because someone hits teh sell button in panic doesn't matter in both cases the objective is accomplished. -------------------- |
|
|
9 Jul 2014, 2:20
Post
#14
|
|
The Trench Dog Group: Dev. Team Posts: 824 Joined: 13 December 2013 Member No.: 10225 |
TOPOLs are the bane of ECA defencive bulwarks. They force the ECA to go offencive actually, so no they are not useless.
-------------------- |
|
|
9 Jul 2014, 2:45
Post
#15
|
|
Queen Elizabeth-class Battleship Group: Members Posts: 320 Joined: 26 March 2013 From: With Kongou Member No.: 9874 Hello, Admire-ral! |
Unless everyone and their mothers decide the Don Missile Silo is better than the TOPOL-M, that is another subject to debate.
But the missile is quite useful. It's a mini-SCUD-Storm, and one use is to scare your opponents into selling structure or vacating the area, leaving said area open for assault. In addition, they won't even see it coming, until it's too late, and even if they did, they would be forced to clear the area, or sell structures, in the latter, the structures will be gone either way. And saying the TOPOL-M is useless is like saying the Claymore is useless. |
|
|
9 Jul 2014, 8:56
Post
#16
|
|
Group: Tester Posts: 169 Joined: 5 August 2013 From: Slovakia Member No.: 10059 Projects: ROTR Tester |
QUOTE And saying the TOPOL-M is useless is like saying the Claymore is useless. Somebody gets it. And both Topol and silo definitely has more damage than Claymore or Claymore emplacement. -------------------- Printing Quadcannons.
|
|
|
9 Jul 2014, 9:01
Post
#17
|
|
NProductions Group: Dev. Team Posts: 449 Joined: 8 February 2013 Member No.: 9747 |
Claymore is a mobile Howitzer Position (thought it seems for me it has smaller fire radius than Howitzer Position, hmm?). By this ECA can either have an artillery support which can be moved to another position to repel another attack, or escape if enemy decides they must be destroyed. And of course there is the offensive strategy, offering fire support to advancing units.
-------------------- It is so true that its funny and sad at the same time. |
|
|
9 Jul 2014, 9:24
Post
#18
|
|
The Forums American Hotshot Flyboy Group: Tester Posts: 2859 Joined: 22 November 2012 From: The foundation of modern freedom and Liberty;United States of America. Member No.: 9500 |
This thing cannot be stopped while in midflight by no means what so ever....ECMS, PDL's even the mightly cyclops says no
Sure a single direct hit wouldnt destroy structures but they're enough to hit and cripple what matters, Hackvans/Cold fusion reactors/any sort of defensive line/Suppy drop zones etc etc.... Not to mention agaisnt lightly armoured foes like the gla you can deny areas and choke points with nasty radiation.... This post has been edited by Brusa chan: 9 Jul 2014, 9:26 -------------------- |
|
|
9 Jul 2014, 10:41
Post
#19
|
|
Group: Members Posts: 508 Joined: 1 March 2014 Member No.: 10323 |
|
|
|
9 Jul 2014, 11:53
Post
#20
|
|
Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
HI ! afzal? i think it would be useless to the botn of us.. cause ill just tier up and build a couple of golems, buratinos, tunguska,mtp and attack!! some support hinds and grumble.. in the process we dont need TOPOLS unless the enemy turtles! o dont worry and love mother russia!!!
-------------------- |
|
|
9 Jul 2014, 12:27
Post
#21
|
|
Group: Tester Posts: 169 Joined: 5 August 2013 From: Slovakia Member No.: 10059 Projects: ROTR Tester |
QUOTE HAH! Shooting claymore doesn't cost you at all. I hope you got the point! Shooting 3 topols kills solaris reactor. Shooting one topol kills everything up to war factory. Amount of topols needed to kill other advanced/airfield/tech buildings ranges from 1 to 3. Superweapons are killed by 4-5 topols, again depending on size and dispersion of MIRVs. 2 minute Cooldown. -------------------- Printing Quadcannons.
|
|
|
9 Jul 2014, 13:55
Post
#22
|
|
Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 |
Not to the mention the ideas that the Topol gives to mission campaigns
|
|
|
10 Jul 2014, 9:15
Post
#23
|
|
Group: Tester Posts: 169 Joined: 5 August 2013 From: Slovakia Member No.: 10059 Projects: ROTR Tester |
Any other questions about Topols?
I think that we established by now that they are worth their cost. -------------------- Printing Quadcannons.
|
|
|
10 Jul 2014, 9:32
Post
#24
|
|
Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
I think it should be 2000$ at max.
-------------------- We Die Standing.
|
|
|
10 Jul 2014, 11:36
Post
#25
|
|
Group: Tester Posts: 1833 Joined: 29 May 2012 Member No.: 9155 |
TOPOLs are the bane of ECA defencive bulwarks. They force the ECA to go offencive actually, so no they are not useless. Tbh, I still consider it kinda overpowered. If anything, ECA was not meant to exercise with Russia in army vs army bruteforce during earlier stages. Kinda breaks the faction mechanic. Which means, there's actually room for certain nerfs in Topol department. Which won't necessarily be implemented in 1.85, though. |
|
|
Lo-Fi Version | Time is now: 24 April 2024 - 4:29 |