Question about importing models into 3d C&C games |
Question about importing models into 3d C&C games |
26 May 2015, 0:51
Post
#1
|
|
Group: Tester Posts: 79 Joined: 3 April 2015 Member No.: 11007 |
I have a question about models for the 3d C&C games such as Generals, Tiberium Wars and Red Alert 3.
I know that the models are made in 3ds Max and that they have a specific filetype for it. I believe they were called .max files. Recently, I have tried experimenting with making my own models to be used in these games. I can't create anything complex, just only basic things (e.g: structures, guns for infantry, etc) which are untextured at the moment. However, I use Blender. Is it possible to somehow convert blender files into .max files with Blender or would I need something else for it? |
|
|
26 May 2015, 1:23
Post
#2
|
|
The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
1. From Blender export to .obj
2. import .obj into 3ds max 7 or 8 3. export model from max to .w3d using the BFME2 Mod SDK 4. ???? 5. PROFIT -------------------- |
|
|
4 Jan 2016, 10:14
Post
#3
|
|
Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Zeke,how do I import .w3d models into max 2015?
-------------------- |
|
|
4 Jan 2016, 15:25
Post
#4
|
|
The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Zeke,how do I import .w3d models into max 2015? You can't because there is no importer for it. You'd have to import to max 7 or 8, then open it in max 2015. This post has been edited by Zeke: 4 Jan 2016, 15:26 -------------------- |
|
|
5 Jan 2016, 9:55
Post
#5
|
|
Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Does max 8 have a built in importer for .w3d or do I have to use coolfile's?
-------------------- |
|
|
5 Jan 2016, 16:33
Post
#6
|
|
The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Does max 8 have a built in importer for .w3d or do I have to use coolfile's? Coolfile's -------------------- |
|
|
17 Jul 2017, 17:24
Post
#7
|
|
Group: Members Posts: 48 Joined: 14 July 2017 From: Roma Member No.: 15601 |
for C&C3 , RA3 and C&C4 you can export the asset (.W3X) , c'ant help for the impot (im use only 3DMax7).
if you need y can help for export the w3x -------------------- |
|
|
Lo-Fi Version | Time is now: 13 June 2024 - 5:27 |