Pretty much that, I had to do a clean install on my computer, and before that, the viewport updated itself everytime I saved a texture or a psd file... But now, I have to reapply the texture in order to be updated in the viewport (its the same driver as before)... Do I have to enable it, cause I dont remember do such thing before.
It isnt disabled... How do I enable that (if this is even possible to enable, cause I already tried to reinstall 3ds max, but same thing happens).
EDIT: Solved, a texture with a weird alpha channel was messing it up.
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