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3ds max 7 Viewport, Texture not updating when saved
Oliver
post 18 Mar 2016, 15:08
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Pretty much that, I had to do a clean install on my computer, and before that, the viewport updated itself everytime I saved a texture or a psd file... But now, I have to reapply the texture in order to be updated in the viewport (its the same driver as before)... Do I have to enable it, cause I dont remember do such thing before.
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Zeke
post 18 Mar 2016, 16:12
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QUOTE (Oliver @ 18 Mar 2016, 22:08) *
Pretty much that, I had to do a clean install on my computer, and before that, the viewport updated itself everytime I saved a texture or a psd file... But now, I have to reapply the texture in order to be updated in the viewport (its the same driver as before)... Do I have to enable it, cause I dont remember do such thing before.


Either that, or you just accidentally disabled the viewport (shortcut = D), in which case you just have to re-enable it.


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Oliver
post 18 Mar 2016, 16:44
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It isnt disabled... How do I enable that (if this is even possible to enable, cause I already tried to reinstall 3ds max, but same thing happens).

EDIT: Solved, a texture with a weird alpha channel was messing it up.

This post has been edited by Oliver: 18 Mar 2016, 18:04
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