Who is interested in a new Shockwave Skirmish AI? |
Who is interested in a new Shockwave Skirmish AI? |
31 Jan 2017, 11:09
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#1
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
1.87's AI is done, am free and still motivated to work. I am tempted to renew the Shockwave AI for my own entertainment.
Nothing fancy, just better optimization and bug fixing. Who's interested? -------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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17 Sep 2017, 13:40
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#2
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
Making 15 new AIs isn't really an easy feat.
I am mostly going to be changing the main frame behavior + optimization ( basically removing the annoying unit spam in their base doing nothing, and reducing the lag). I am not going to increase difficulity or add any new behavior for now. I will start working on it as soon as ROTR 1.87 is released publicly, as I am currently occupied with its AI. This post has been edited by Mizo: 17 Sep 2017, 13:40 -------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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Lo-Fi Version | Time is now: 25 April 2024 - 13:03 |