Trying to make an Airstrike type SW by using Ares and Notepad... |
Trying to make an Airstrike type SW by using Ares and Notepad... |
22 Aug 2016, 8:44
Post
#1
|
|
Curious Player Group: Members Posts: 135 Joined: 12 June 2016 From: Turkey Member No.: 12951 |
So I made an Airstrike type SW. How do I prevent the IE when Al uses it ? And also I checked Ares' website so I could know how to make it.
Here is the Eip -> 004145BD' Edit= I solved the problem but only problem is that the plane that appears doesn't fire it's weapon, do you know how to fix it ? And how to change SW's action into airstrike ? This post has been edited by Neo: 22 Aug 2016, 14:03 -------------------- Human curiousity is sometimes a good thing or a bad thing.
|
|
|
23 Aug 2016, 10:55
Post
#2
|
|
Supérior Caliburwielder Group: Project Leader Posts: 632 Joined: 23 August 2013 From: Iszkaszentgyörgy, Hungary Member No.: 10093 Just a random modder trying to give a helping hand. |
I've already noticed you're not the brightest mind when it comes to modding, but the missing-hva crash is a really nice start.
The Ares manual explains the SpyPlane.Mission tag at Type=SpyPlane. If you'd read it, you've realized on your own, you need to set it to Attack. -------------------- AS Discord server: https://discord.gg/7aM7Hm2 | SWR Community Discord https://discord.gg/REcbv37 QUOTE ComradeCrimson: AS is the product of Hungarian acid ComradeCrimson: And magical hussars Dutchygamer: and Weird Al. QUOTE (Hanfield @ 17 Dec 2016, 20:47) we have players who don't play, testers who don't test, devs who don't dev and members who don't remember |
|
|
23 Aug 2016, 11:02
Post
#3
|
|
Curious Player Group: Members Posts: 135 Joined: 12 June 2016 From: Turkey Member No.: 12951 |
I've already noticed you're not the brightest mind when it comes to modding, but the missing-hva crash is a really nice start. The Ares manual explains the SpyPlane.Mission tag at Type=SpyPlane. If you'd read it, you've realized on your own, you need to set it to Attack. I already did that. Here is the code of SW. CODE [MOABSpecial] UIName=Name:MOAB Name=Mother of All Bombs IsPowered=false RechargeVoice= ChargingVoice= ImpatientVoice= SuspendVoice= RechargeTime=8 Type=SpyPlane Action=SpyPlane SidebarImage=MOABICON ShowTimer=no DisableableFromShell=no; gs this determines which superweapons are turned off by the checkbox FlashSidebarTabFrames=120; default is always, put 0 for never, or a number for x SpyPlane.Type=B-2 SpyPlane.Count=1 SpyPlane.Mission=Attack And also code of plane's weapon. CODE [MOAB] Damage=500 Burst=1 ROF=50 Range=1.5 CellRangefinding=yes Projectile=BlimpBombP Speed=20 Warhead=B1HE Report=KirovAttack OmniFire=no; Don't need to turn even though I have no turret (Need since if I am directly over my target it will baffle the CloseEnough test for the facing) Anim=NUKE2ANIM EDIT = The problem was the weapon have BlimpBombP and have short range. Silly me. This post has been edited by Neo: 23 Aug 2016, 14:57 -------------------- Human curiousity is sometimes a good thing or a bad thing.
|
|
|
Lo-Fi Version | Time is now: 14 June 2024 - 14:06 |