Well i am being mad at this point - renx weird shi*
This is my Model with in Garrison Mode
-The Garrison mode works
-Firepoint not work at all - they shoot in the middle
-I NEED SOME HELP PLS
Code:
[code=cpp] ConditionState = GARRISONED
Model = ChinaCC_G
Animation = ChinaCC_G.ChinaCC_G
AnimationMode = LOOP
End
ConditionState = DAMAGED GARRISONED
Model = ChinaCC_GD
Animation = ChinaCC_GD.ChinaCC_GD
AnimationMode = LOOP
ParticleSysBone = Fire01 SmolderingFire
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
End[/code]
pls inspect it and tell what is the problem is
I'll assume that the names of the bones are correct on the code and model... Did you check the "export transform bone" box in W3D tools for every bone?
The bonelist start from FIREPOINT02
You must add FIREPOINT01 or the engine just skip ALL the FIREPOINT bones
only 4 firepont shoot from the holes (all bone work , is just the game try force 6 guy shoot from only the front bones in this case)
problably 10 infantry is too many or need more bones in the bulding
optional : the dozer garage sound like a bad idea for shoot guns close to the fuel\engine (jusm my opinion of corse)
also the animation not work , just for say
aleluia mate
Thanks ; The day had been saved
And Also thanks For this Helpful site which have the active personnel to help people
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