Patch 1.851 Development Update |
Patch 1.851 Development Update |
26 Apr 2015, 12:07
Post
#1
|
|
Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
As of the upcoming Patch 1.851, the GLA will have access to a third Mercenary unit. Available as early as Tier 0, the Runner is the most lightweight and cheapest of the three Mercenary types. His primary armament is a machete which is now exclusive to him and allows him to close in quickly with enemy infantry in order to deliver a killing blow. Alternatively, he can switch to a reliable pump-action shotgun for up-close engagements, making him an excellent close quarters combatant. Not only does the Mercenary Gunner now come in three different visual variants, but his functionality has also been modified: His ability to dig a foxhole has been removed and replaced in favour of a more straightforward stance switch, allowing him to change between walking stance and prone stance. When prone, the Gunner will receive a damage resistance boost and fire his machine gun without interruption as opposed to the bursts he would fire when standing. When ordered to go prone, the Gunner retains his ability to move, albeit at a slow crawling pace, so altering back to walking stance is advised when it comes to taking the fight forward. As always, we would like to remind all of you out there that there will be another stream on this Sunday: Countdown until the stream starts Also, in case you missed last week's stream, you can check it out on our Youtube channel here -------------------- |
|
|
5 May 2015, 15:41
Post
#2
|
|
Group: Members Posts: 14 Joined: 26 December 2014 Member No.: 10787 |
QUOTE I find it hilarious that you people are judging the effectiveness of the unit when you do not know all of the details yet, let alone played with it. Based on the available info its very easy to do. If we take how do all the other mercs perform with machettes on and if we assume that these will be no different, then take into account that these will be t0 with appropriate training costs and time its safe to assume that they will be fairly inexpensive and therefore easily fielded early in the game. Which makes them cheap fast infantry who 1 shots the other infantry, almost like ECA dogs. Now if we assume the shotgun is more or less like the one vanguard uses, that makes it a high dps weapon vs infantry which makes the machette irrelevant simply because they can shred infantry in groups because they can present more firepower at once from range AND they are stealthed when using shotguns. Yeah its all speculation, but im assuming again that sharing opinions on things and their performance beats "OMG ME SO HYPE WHEN RELEIS" posts which are simply useless and annoying. Cheers. |
|
|
Lo-Fi Version | Time is now: 27 April 2024 - 10:49 |