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GLA buff in 1.85
Mizo
post 8 Sep 2014, 4:15
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While watching the lateat stream, something caught my interest, maybe I didn't notice it from before.

Did Hijackers and terrorists get buffed via Caumoflage upgrade? Will we have them constantly stealthed after this upgrade?


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(USA)Bruce
post 8 Sep 2014, 5:43
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QUOTE (Mizo @ 8 Sep 2014, 6:15) *
While watching the lateat stream, something caught my interest, maybe I didn't notice it from before.

Did Hijackers and terrorists get buffed via Caumoflage upgrade? Will we have them constantly stealthed after this upgrade?


Yes they did,

Hijackers now start as unstealthed default and only appear when they are in close range of the foe after the upgrade,otherwise they're stealthed.But if you have lets say a tesla tank that isnt flanked, that hijackers still ash.The terrorist is only stealthed while not moving after the upgrade....No big deal guys, at most its like a weaker mobile demo trap tongue.gif


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teslashark
post 8 Sep 2014, 5:55
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Now let the arties tremble in fear...


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Mizo
post 8 Sep 2014, 7:56
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Ah! Was really looking forward for stealthed moving terrorists tongue.gif


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TheSneakyGLA
post 8 Sep 2014, 8:16
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Ah! Was really looking forward for stealthed moving terrorists tongue.gif


Terrorists are stealthed only when standing still.


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Shadowear1991
post 8 Sep 2014, 9:12
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Nice little buff guys smile.gif
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TheSneakyGLA
post 8 Sep 2014, 10:15
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In case of hijackers, it was a rebalance, not buff. They were made completely visible on tier 0 (and invisible both on the move and standing when camouflage upgrade is bought), because there is no stealth detection on tier 0, and hijacker rush was devastating against Russia for example, wihtout a clear counter.

This post has been edited by TheSneakyGLA: 8 Sep 2014, 10:16


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(USA)Bruce
post 8 Sep 2014, 12:46
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^Well other then china ofc, cause troopcrawlers are awsome

This post has been edited by (USA)Bruce: 8 Sep 2014, 12:46


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TheSneakyGLA
post 8 Sep 2014, 12:55
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^Well other then china ofc, cause troopcrawlers are awsome


Depends on luck and micro. Dont tell me that troop crawler would be a 1st thing you would produce from war factory. biggrin.gif And hijacker rush could be in enemy base before they have 1st unit from war factory ready.

And troop crawlers in 1.85 are produced empty, anyway.


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Shadowear1991
post 8 Sep 2014, 16:10
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QUOTE (TheSneakyGLA @ 8 Sep 2014, 10:15) *
In case of hijackers, it was a rebalance, not buff. They were made completely visible on tier 0 (and invisible both on the move and standing when camouflage upgrade is bought), because there is no stealth detection on tier 0, and hijacker rush was devastating against Russia for example, wihtout a clear counter.



i appreciate the re-balance smile.gif keep up the great work! smile.gif
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teslashark
post 8 Sep 2014, 18:36
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QUOTE (TheSneakyGLA @ 8 Sep 2014, 4:55) *
Depends on luck and micro. Dont tell me that troop crawler would be a 1st thing you would produce from war factory. biggrin.gif And hijacker rush could be in enemy base before they have 1st unit from war factory ready.

And troop crawlers in 1.85 are produced empty, anyway.

There's still the Listening Outpost which doesn't use the War Factory production line.


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Dutchygamer
post 8 Sep 2014, 18:49
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QUOTE (TheSneakyGLA @ 8 Sep 2014, 13:55) *
Depends on luck and micro. Dont tell me that troop crawler would be a 1st thing you would produce from war factory. biggrin.gif

Third or fourth mostly tongue.gif
QUOTE (teslashark @ 8 Sep 2014, 19:36) *
There's still the Listening Outpost which doesn't use the War Factory production line.

Don't detect stealth anymore.

This post has been edited by Dutchygamer: 8 Sep 2014, 18:51


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teslashark
post 8 Sep 2014, 20:01
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QUOTE (Dutchygamer @ 8 Sep 2014, 10:49) *
Don't detect stealth anymore.


What the legit fuck, now that is gamechanging. Did I miss it in some update? Would be totally great and grateful if the Troop Crawler scanning upgrade could bring that back.


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Shadowear1991
post 8 Sep 2014, 20:03
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QUOTE (teslashark @ 8 Sep 2014, 20:01) *
What the legit fuck, now that is gamechanging. Did I miss it in some update? Would be totally great and grateful if the Troop Crawler scanning upgrade could bring that back.



I'm sure its the listening outpost that doesn't detect stealth any more haha smile.gif
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Maelstrom
post 8 Sep 2014, 20:44
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By the way, I think they have to be manually deployed, according to streams. Anybody can confirm?


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TheSneakyGLA
post 8 Sep 2014, 20:45
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QUOTE
By the way, I think they have to be manually deployed, according to streams. Anybody can confirm?


Yes.


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Shadowear1991
post 8 Sep 2014, 20:50
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QUOTE (TheSneakyGLA @ 8 Sep 2014, 20:45) *
Yes.



so they have changed from how they work in 1.802? smile.gif
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TheSneakyGLA
post 8 Sep 2014, 21:21
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so they have changed from how they work in 1.802? smile.gif


Yes.


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teslashark
post 8 Sep 2014, 22:42
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QUOTE (Maelstrom @ 8 Sep 2014, 12:44) *
By the way, I think they have to be manually deployed, according to streams. Anybody can confirm?

As if branching the MSA off from the LIstening Outpost and taking away its fireports are not enough...
I know the team is turning up CHN's spam meter by snipping off minor tactical branches, but this is simply debilitating. CHN is really gradually more like C&C1's left-mouse-button-masher-type GDI. Shit, I'm not only ranting but started whining too!


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TheSneakyGLA
post 8 Sep 2014, 23:06
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As if branching the MSA off from the LIstening Outpost and taking away its fireports are not enough...
I know the team is turning up CHN's spam meter by snipping off minor tactical branches, but this is simply debilitating. CHN is really gradually more like C&C1's left-mouse-button-masher-type GDI. Shit, I'm not only ranting but started whining too!


No long range map revealing ability reveals stealthed units in 1.85. Ill let you draw conclusions from that.


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teslashark
post 8 Sep 2014, 23:21
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QUOTE (TheSneakyGLA @ 8 Sep 2014, 15:06) *
No long range map revealing ability reveals stealthed units in 1.85. Ill let you draw conclusions from that.

Everyone hanging tight together, I see.


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TheSneakyGLA
post 9 Sep 2014, 9:21
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Everyone hanging tight together, I see.


The answer was invisible Chinese economy, but okay.


Listening outpost was nerfed with the deployment ability so it doesnt have to be nerfed directly.


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LayZboy
post 9 Sep 2014, 9:56
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QUOTE (TheSneakyGLA @ 8 Sep 2014, 23:06) *
No long range map revealing ability reveals stealthed units in 1.85. Ill let you draw conclusions from that.


Dogs don't detect infantry / mines anymore? That's a shame.
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TheSneakyGLA
post 9 Sep 2014, 10:12
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Dogs don't detect infantry / mines anymore? That's a shame.



They do. I was talking about the long range scanning abilities: spy plane, GPS scan, sattelite scan from USA arent revealing stealth units anymore.


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HMS Warspite
post 9 Sep 2014, 10:17
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QUOTE (LayZboy @ 9 Sep 2014, 10:56) *
Dogs don't detect infantry / mines anymore? That's a shame.

What makes you think that? Dogs are INFANTRY (albeit canine) WITHOUT STEALTH-DETECTING ABILITIES THAT REQUIRE ACTIVATION, as their stealth detection is INNATE.

This post has been edited by Bergzak: 9 Sep 2014, 10:18
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