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Thyme, a Generals ZH reimplementation project.
post 13 May 2017, 23:51
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pls join my games im lonely =c

before the discussions continues to all the new modding parameters, i would just like to say great work on windowed borderless mate smile.gif
not being able to alt tab in full screen is hell on windows 10


Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock!
Also, check out our ROTR - Fan group on Facebook.
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post 13 May 2017, 23:56
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I think the only issue with using a borderless window in place of full screen is that mouse scroll won't work, though that might be fixable down the line when I look at the event handler.
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post 15 May 2017, 11:58
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So I chance upon this thread... and read it to the last page so far. Result: My head hurts. I have no background in coding whatsoever, nor can I understand much. It reminds me of when my family discusses genetics and microbiology at the dinner table ohmy.gif

My only hope is that this will come with some sort of readme file I can attempt to use as a guide when it finishes sad.gif

Anyways, best of luck laugh.gif
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post 27 May 2017, 17:38
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Are the unused scripts unused just in ZH or in both ZH and Generals? One of my stretch goals is to make Generals vanilla data files load unmodified in thyme as well, so if script actions need restoring from it, that is one of the things that will happen. Scripts that are totally unused possibly don't have any code behind them so it would be up to us to implement something appropriate.

I'll look into it.


Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters....
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Lo-Fi Version Time is now: 28 June 2017 - 2:52