Rise of the Reds: Strange Moments, Post your RotR strange moments here. |
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Rise of the Reds: Strange Moments, Post your RotR strange moments here. |
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#26
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
I only forgot the name of the new Patriot there. Of course I mean the Protector =^.^=
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#27
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![]() Forum Volcanologist ![]() Group: Members Posts: 66 Joined: 7 June 2009 From: Bicol Region (5), Philippines Member No.: 57 Volcano Researcher ![]() |
![]() I never thought volcanoes are used as reinforcement pads. ![]() And this one was already posted in the was RotR forum in FS. -------------------- ![]() ![]() |
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#28
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![]() Officer of the European Continental Army ![]() Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods ![]() |
A moment I had a while ago...
![]() Particle Cannon cause extreme debris -------------------- ![]() ![]() |
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#29
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![]() ![]() Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic ![]() |
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#30
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
![]() Boris is very good at vehicles ![]() ![]() |
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#31
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![]() Lurker ![]() Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. ![]() |
I think that SHW needs a thread like this, but until that happens, I will post it here. This is actually more of a bug, but it looks funny. Airfield fail. If you want a Shockwave thread then make one, nobody will stop you. ![]() -------------------- ![]() |
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#32
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
There is one, but not stickied.
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#33
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![]() Lurker ![]() Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. ![]() |
Master Rai took the liberties of making one I see.
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#34
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![]() ![]() Group: Members Posts: 64 Joined: 7 June 2009 Member No.: 43 ![]() |
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#35
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
Indeed, however seeing a vehicle lacking an underside and even the threads is kind of lazy as well. I accept that for buildings, but having a vehicle suffer from it is worst case. Hopefully that will be fixed
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#36
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![]() ![]() Group: Members Posts: 64 Joined: 7 June 2009 Member No.: 43 ![]() |
Lets hope so eh..
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#37
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![]() Officer of the European Continental Army ![]() Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods ![]() |
Indeed, however seeing a vehicle lacking an underside and even the threads is kind of lazy as well. I accept that for buildings, but having a vehicle suffer from it is worst case. Hopefully that will be fixed ![]() ![]() Most models don't have an underside, because you're never meant to see it xD Not a big issue -------------------- ![]() ![]() |
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#38
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![]() ![]() Group: Members Posts: 64 Joined: 7 June 2009 Member No.: 43 ![]() |
But surely there are enough shockwave weapons for them to notice it?
Its not like its a massive, complicated fix. Mike -------------------- |
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#39
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
Actually, almost all vehicles since Generals had an underside afaik. Even though it is somehow a bit hilarious to see Chinese Supply Trucks having the same problem.
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#40
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![]() Cool Guy ![]() Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 ![]() |
Most of the custom units in Rise of the Reds and Shockwave along with the modified vanilla ground vehicles will have a very limited if no underside at all. It isn't needed and on some units can add a good portion to the poly count. It's not "laziness", the unit is simply optimised for the engine.
This post has been edited by Alias: 6 Sep 2009, 4:17 -------------------- ![]() |
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#41
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
Most of the custom units in Rise of the Reds and Shockwave along with the modified vanilla ground vehicles will have a very limited if no underside at all. It isn't needed and on some units can add a good portion to the poly count. It's not "laziness", the unit is simply optimised for the engine. If it results in a bug (in this case a missing side which CAN be seen) it is almost contra productive. I know the engine cannot handle too many polies and actually I do not care further about it. It is only a bit hilarious. |
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#42
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![]() ![]() Group: Members Posts: 64 Joined: 7 June 2009 Member No.: 43 ![]() |
Most of the custom units in Rise of the Reds and Shockwave along with the modified vanilla ground vehicles will have a very limited if no underside at all. It isn't needed and on some units can add a good portion to the poly count. It's not "laziness", the unit is simply optimised for the engine. TBH it is pretty lazy as its piss easy to do. Also, you don't need a massive amount of detail. I just think a gaping hole looks unfitting and unprofessional for a mod of this quality. Mike -------------------- |
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#43
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![]() Lurker ![]() Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. ![]() |
Not really, considering bugs are also not meant to be there.
TBH, I'm sure most people can understand not having put an underside on a model that you won't see the underside on anyway, I don't see why you people have to be so picky. -------------------- ![]() |
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#44
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
Meh, it is the fact that we can see the underside, playing as Russia we can even see it quite often.
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#45
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![]() Lurker ![]() Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. ![]() |
Funny, because I don't...
I have no idea if you play with your tanks upside down or not but I can assure you, youre not meant to see the underside of the tank, that's why it's not there. It's as simple as that. This post has been edited by Nidmeister: 6 Sep 2009, 23:14 -------------------- ![]() |
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#46
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
Then I have no idea if you ever use Sentinels, or Boris, or FOABs, or whatever else causes shockwaves sending units skyrocketing.
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#47
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![]() ![]() Group: Administrator Posts: 5731 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 ![]() |
Back on topic please this is not a thread where we argue about how a model is supposed to be made or not.
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#48
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![]() Lurker ![]() Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. ![]() |
I've never seen a Sentinel, or Boris, actually, send a unit skyrocketing.
And if the unit does fly up in the air, if the fall doesn't destroy it, it should still land upright on it's tracks. Thus why, if it doesn't, it's a bug, and shouldn't have happened. -------------------- ![]() |
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#49
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![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
*does as the boss says*
Air Force Show ![]() Air Field Advanced Security ![]() Railguns -- literally -- ![]() |
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#50
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![]() Twintails are eternal! ![]() Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. ![]() |
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