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Rise of the Reds: The Race for 1.5 Part IV&V, Media Update #32
CommanderJB
post 11 Jun 2009, 19:47
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You can grab it at ModDB if it's throwing up problems:
http://www.moddb.com/mods/rise-of-the-reds


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Cobretti
post 12 Jun 2009, 1:41
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Will Shockwave get that new Raptor model too? Its skin looks better than the one on the Shockwave site. Anyways, a close look at some of the Chinese units in the screenshots reveals model updates as some have already noticed.

Re. the Firebase...it really has no cannon? I wonder what it will have instead...


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Comr4de
post 12 Jun 2009, 2:21
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It's still the howitzer, we decided to make the firebase upgradeable since it's initial stature as a defense with our new tier system makes it extremely powerful. So we removed it until you reach tier 1 leading you to upgrade them.


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Mcbob
post 12 Jun 2009, 3:02
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QUOTE (Comr4de @ 11 Jun 2009, 23:21) *
It's still the howitzer, we decided to make the firebase upgradeable since it's initial stature as a defense with our new tier system makes it extremely powerful. So we removed it until you reach tier 1 leading you to upgrade them.


So at it's base level, it's essentially a lightly fortified, easily destroyed bunker?
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Comr4de
post 12 Jun 2009, 3:04
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It's just what it is now, minus the howitzer at the beginning.


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Anubis
post 12 Jun 2009, 14:51
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Well looking at the screenshots again i realized that some of the improved models, although looking alot better still need a few things to make them complete tongue.gif .

1. The Overlord - all vesrions - imo it really needs a house color box or something on the frontal tread cover ( the up one not the side one ) as this area really looks bland and lacks detail.
- all vesrions - cannons could use a house color section in the middile of them, or a greater diameter shape ( sort of like the paladin's caanon middile section ), as currently they to simple, and for their great length they really lack a good detail.
- bunker vesrion - the upper side of the bunker again needs some house color or a darker color detail on it, as it has to much light green surface and except for bunker windows no other detail - again a blank surface.

2. Gattling Tank - the surface on top of the cockpit is rather bland, having only a texture hatch shape. I suggest the addition of a IR module or something that would add to the detail of this section within the model, not as texture.

3. Battlemaster - the MG on it's turret looks really blurry and old. It would be great if the mg model also gets a new model and skin.

Well this is it. This ofc is a personal opinion, but a few minor details can make a verry big difference smile.gif .
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Jerinx
post 12 Jun 2009, 21:35
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Looks cool, especially the blackout node.
Good job guys happy.gif


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ΓΛPΤΘΓ
post 12 Jun 2009, 23:54
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Raptor really looks awesome!! rolleyes.gif


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ka1000
post 13 Jun 2009, 1:23
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QUOTE (ΓΛPΤΘΓ @ 12 Jun 2009, 21:54) *
Raptor really looks awesome!! rolleyes.gif


oh you rolleyes.gif

i like the node, though the black antennae things look a bit odd. wouldn't it visually clip with the ground? or am i miss-seeing things...


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Balizk
post 13 Jun 2009, 21:02
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Russia Federetion having some NOD techs rolleyes.gif
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Edsato82
post 14 Jun 2009, 22:15
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The Raptor and Overlord looks very good, I like the camo you have to Raptor


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Raven
post 15 Jun 2009, 10:46
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everything looks awesome fellows....welldone!!!

will there be additional add-ons for the overlord? or will the current ones be changed?


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CommanderJB
post 15 Jun 2009, 11:55
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The Overlord's current additions will stay much as they are and not gain any new friends for the time being, though the Gatling Cannon now uses the model from this update and the Bunker tweaks the model slightly and gives a 10% overall armour buff in addition to holding 5 soliders, making it considerably more useful.


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