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Game FPS major issue, The Geme slows down in Skrimish.
Amenas
post 29 Mar 2019, 17:51
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Hello SWR community!

I'm new to this forum but the game I have been playing for a long while.
I was not aware SWR mods for C&C until last year.

The Rise of the red was a totally amazing mod for sure I love it and it fits perfect to this old legacy game.

Doh I just want to say all is perfect just NOT 100% even for the Stable or official mod release.

when I launch a Skirmish from 1vs1 or 4vs4 it does not matter how it play the game because it always automatically slows the gameplay down from game speed 40 or 60.
it always happens when the AI is building so much and production it feels like the game have a limit pressure until it slows the game speed down and fps drop to as much as 10-5 Fps.
This happens for me at the mid gameplay not at start.

it's very much unplayable mod until this one is fix.

I search for solution and some say Audio HZ, CPU core supported, The Index subfolder, or reinstall and install with following patch in install line for this to fix.
non of these works but I found out one that help stop the game to crash by changing resolution from my standard 2560 1440 to 1920 1080.

I guess something going on with the mod not liking the resolution quality to high???
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X1Destroy
post 30 Mar 2019, 1:34
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Armageddon is here..............



2vs2 with hard/brutal enemy on open maps with no chokepoint or bridges should be best. Playing with 10-10k starting money and it kicks your ass especially if the AI is Russia. The longer it lives the more ridiculous it become. Not sure if the Topol still work in the current beta but back then playing ECA is like killing yourself as no defensive line can stop a nuke every 5 minutes.

There is also a beta AI on discord that get updated frequently but as they are for testing bugs are unavoidable. When 1.9 come out officially it will be very different.



--------------------
We Die Standing.
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Amenas
post 30 Mar 2019, 11:42
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QUOTE (X1Destroy @ 30 Mar 2019, 1:34) *
2vs2 with hard/brutal enemy on open maps with no chokepoint or bridges should be best. Playing with 10-10k starting money and it kicks your ass especially if the AI is Russia. The longer it lives the more ridiculous it become. Not sure if the Topol still work in the current beta but back then playing ECA is like killing yourself as no defensive line can stop a nuke every 5 minutes.

There is also a beta AI on discord that get updated frequently but as they are for testing bugs are unavoidable. When 1.9 come out officially it will be very different.



Thanks for answer me for this X1Destroy.

I guess this C&C source code will have to be renowned somehow from scratch.
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